Emboldening Rift
Emboldening Rift
Instead of healing with some of your granted power, you've found a better use: a rift, centered on you & occupying all adjacent tiles, that empowers you and your allies' attacks!
All damage from allies within the rift gain ( 1d4 + your level) in True Damage so long as they remain in the rift.
The rift lasts for 3 turns.
Note: If you leave the rift, it will disappear prematurely.
The rift's damage bonus increases at levels: 6, 12, 18, 24, & 30.
| Level | Damage Bonus |
|---|---|
| 1-5 | 1d4 + level |
| 6-11 | 1d6 + level |
| 12-17 | 1d8 + level |
| 18-23 | 1d10 + level |
| 24-29 | 1d12 + level |
| 30 | 1d20 + level |
Cost: 1 Spell Castings
Speed: Bonus Action
Utility: Gives a damage bonus to all allies within the rift

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