Enchanted Touch

Enchanted Touch

(Requirement: the ability to cast a spell) You have the ability to imbue your touch with magical energy, gaining the following benefits:
  • You can use your action to touch a creature and bestow a magical effect upon it. Choose one of the following effects:
  1. Healing: The creature regains a number of hit points equal to 1d6 + your proficiency bonus.
  2. Blessing: The creature gains a temporary +1 to AC for a number of hours equal to your proficiency bonus
  3. Curse: The creature suffers a temporary -2 to a single ability score of your choice for a number of hours equal to your proficiency bonus, after you choose the ability they must make a saving throw of that ability against your spell save DC. If they succeed they are unaffected.
  • You can use this ability a number of times equal to your proficiency bonus, after which you must complete a long rest to use it.
  • Drawback: You have disadvantage on strength (athletics) checks when attempting to grapple or hold onto objects or creatures.

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