Entry Hall
This is the first room you and your visitors see when they enter. As such you've decorated it to be as notable as you could.
Nailed to one of the walls, stands an old rat trap, to which you've added a few spikes and rusty nails to make it look more intimidating. The walls and floor have what appears to be claw marks as those a cat would make. You've made these with an old nail with the help of your other friends.
A gutted old Zippo lighter, which activates with the press of a button beneath the cat fur clump that serves as a welcome mat just in front of the exit door. As the button is pressed the Zippo sends a burst of flames illuminating the rat trap on the opposite wall for added effect. If you wish to keep exploring your apartment, you may go back to the Main Room.
If you're ready to leave the house, you rub the rat trap for good luck, brace yourself and walk out the door to continue the adventure.
Nailed to one of the walls, stands an old rat trap, to which you've added a few spikes and rusty nails to make it look more intimidating. The walls and floor have what appears to be claw marks as those a cat would make. You've made these with an old nail with the help of your other friends.
A gutted old Zippo lighter, which activates with the press of a button beneath the cat fur clump that serves as a welcome mat just in front of the exit door. As the button is pressed the Zippo sends a burst of flames illuminating the rat trap on the opposite wall for added effect. If you wish to keep exploring your apartment, you may go back to the Main Room.
If you're ready to leave the house, you rub the rat trap for good luck, brace yourself and walk out the door to continue the adventure.
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