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South/Southwest Region: Duvaquotl Islanders

The oceans of the west are only crossable through the southern Highish Sea along a corridor running from the mouth of the Hubbish Sea to the end of Deadened Bay. Although the northern Higher Sea is plagued by storms and monsters, the sea floor is home to the world’s most developed Silveradam civilization. The Simmering Sea to the south of the Iron Chain Islands is also prone to storms and becomes dangerously hot at its southern extreme. The Iron Chain Islands connect the southern continents of Wadwala and Chijiplum and are home to myriad peoples and factions. Many of the smaller islands are used as pirate bases. The larger islands are home to a variety of tribes as well as some small kingdoms and merchant communities. The Highish Sea ocean floor is dominated by the Sahuagin, who add another dimension of danger to seafaring.    The most populous culture of Iron Chain and Deadened Bay island dwellers is the Duvaquotl people, who speak a creole of Cuautil and Duvan. All except the Karlukan tribe favour the pirate’s life.   Races:   Duvachiba Tribe: Human, Vanara   Duvaduva Tribe: Human   Honga Tribe: Human, Green Elf   Karlukan Tribe: Human, Aaracokra   Oriah Tribe: Green Elf, Harpy, Human   Common Tongue: Duvaquot   Classes:   Duvachiba and Duvaduva Tribes: Fighter, Survivalist, Mariner, Islander, Minstrel, Merchant, Thief, Pirate, Houngan/Mambo, Witch/Warlock, Magic-User, Illusionist, Rogue Scholastic   Honga Tribe: Fighter, Bushi, Wokou, Survivalist, Mariner, Islander, Shamanic Bard, Thief, Pirate, Witch Doctor, Witch/Warlock, Magic-User, Illusionist, Rogue Scholastic   Karlukan Tribe: Fighter, Ranger, Sea Shepherd, Mariner, Islander, Bard, Merchant, Reverend, Medicine Man, Witch/Warlock, Nagual, Magic-User, Illusionist, Medic   Oriah Tribe: Fighter, Bushi, Mariner, Bard, Minstrel, Merchant, Thief, Pirate, Assassin, Witch, Houngan/Mambo, Magic-User, Martial Advisor

Structure

Duvaquotl life mostly consists of fishing, looting, and feasting. Unlike most Islander societies, who fear magic, the Duvaquots hold magic in high esteem and each tribe is led by a high priest or arch-mage.

Mythology & Lore

Deities:   Nana Buluku – goddess of earth   Agwe – god of the sea   Baron Kriminel – god of cruelty and judgment   Baron Samedi – god of death   Cousin Zak – god of the sky   Diable Tonnere – god of thunder   Freda – goddess of love and running water   Lisa – god of the sun   Mawu – goddess of the moon, wife of Lisa   Papa Legba – god of communication   Shakpana – god of disease   Simbi – god of rain, magic, and delivery   Spider Woman – goddess of spiders   Weddo – god of fertility, rainbows, wind, water, fire, and snakes
Demonym
Duvaquots (Duvaduvas, Duvachibas, Hongas, Karlukans, Oriahs)
Government System
Magocracy
Economic System
Barter system

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