Regions of Hubworld: Northwest
Picmac:
The northwest continent growing out of the Forever Mountains is known as Picmac, the shortened form of a Gongan phrase meaning “Land of Wolves.” The northern half of the continent is heavily forested, up until it transitions into the Vastlands. The forests extend down the east coast of the continent to the swampy southeast. The south west of the continent is mostly desert, with prairies, woods, and lakes filling in the middle. Picmac is bounded by the Higher Sea to the east and the Deadened Bay to the south.
Picmac is known as a refuge for those fleeing the wrath of the Congregation of Ki, but few sailors will willingly harbor a known fugitive from the Druids. This is considered very bad luck and an invitation for bad weather or even a run-in with Kurma the Living Island. Some Mariners think Kurma is just a legend invented by the Sea Shepherds to scare whalers.
Races of Picmac:
It would be false to say this continent is dominated by Humans—only the Empire of the Horse is as sparsely populated, and Pic Mac is thicker with beasts – but Humans outnumber demi-humans and humanoids here more than anywhere else. Elves are practically unheard of, and because there are few dragons, so are Spirit Folk. What Elves there are either reside in Vaqueria or among the Duergar (Grey Dwarves) of the Grey Mountain Range. Grey Dwarves also appear in Vaqueria, usually as Merchants or Mechanists, but most prefer to remain in the mountains. Legend has it that the Duergar drove the other races of Dwarf off the continent millennia ago. Gnomes commonly run shops in the cities of Vaqueria. Halflings are found throughout Vaqueria and within the Maize Confederacy. Beyond that, outside Vaqueria and the Triad of the Lizard (home to more Lizardpeople and Orcs than Humans), the only non-human playable race is the Hengeyokai, who live alongside and among humans, either as comrades or antagonists.
Major Cultures and Societies of Picmac:
The Raven Empire
The Wolf Tribe
The Wolverine Clan
The Coyote Association
The Great Bear League
The Hawkeye Nation
The Maize Confederacy
Triad of the Lizard
Vaqueria
The Greys (Grey Dwarves and Svartalfs of the Grey Mountains)
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