Character Class details: Sage-Specialist (Group, Sages Family), Purist subgroup
Career
Qualifications
Class | Birth | Apprenticeship | Stats | Literacy | Alignment | Race |
---|---|---|---|---|---|---|
Friar | common or noble | Purist or Scholar or Naturalist | Str6, Wis14, Dex6, Con14 | Druidic | NG, N, LN | Newman, Elf (High, Wood, Dianan), Surface Gnome, Orongo, Nezumi |
Sadhu: Rishi | common or noble | Purist | Int12, Wis16, Cha12 | Contradruidic + 2-3 Magical Languages | N | Newman, Vanara (Bandar, Orongo), Nezumi |
Sadhu: Guru | any | Purist + Scholar | Int16, Wis14, Cha12 | Luciferian | NG, CG | Newman, Vanara (Bandar), Nezumi |
Sadhu: Sannyasi/ni | common or noble | Purist | Int12, Wis15, Con15, Cha12 | Shugenja | LG, NG | Newman, Vanara (Bandar, Orongo), Nezumi |
Sadhu: Jogi/ni | common | Purist + Martialist | Int12, Wis14, Dex16, Cha12 | Modronic or Angelic | LN, LG | Newman, Vanara (Bandar, Orongo), Nezumi |
Sadhu: Swami | noble | Purist + Scholar | Int12, Wis14, Cha16 | Wushen | CG, CN | Newman, Vanara (Bandar), Nezumi |
Sadhu: Aghori | freefolk or common | Purist + Naturalist | Int12, Wis14, Con16, Cha12 | Contradruidic or Slaadic + 2-3 Magical Languages | N, CN | Newman, Vanara (Bandar, Orongo), Nezumi |
Sadhu: Akhara | any | Purist + Martialist | Str16, Int12, Wis14, Cha12 | Arkan | LE, LN | Newman, Vanara (Bandar, Orongo), Nezumi |
Sage-Mentalist | common or noble | Purist | Int16, Wis16, Cha10 | one of Angelic, Modronic, Devlish, Luciferian, or Arkan | any | Newman, Dwarf (Mountain, Grey), Elf (Svartalf, Snow Elf, Grey Elf, High Elf, Minervan, Jovian, Venusian), Surface Gnome, Nezumi |
Class | Alignment | Spell Type | Schools |
---|---|---|---|
Friar | N, NG, LN | Druid | any |
Rishi | N | Cleric, Magic-User, Illusionist, Wu Jen | Divination, Enchantment/Charm |
Guru | NG, CG | Illusionist | any |
Sannyasi/ni | LG, NG | Shukenja | any |
Jogi/ni | LN, LG | Cleric | any |
Swami | CG, CN | Wu Jen | any |
Aghori | N, CN | Cleric, Magic-User, Illusionist, Wu Jen | Necromantic, Abjuration |
Akhara | LE, LN | Magic-User | any |
Sage-Mentalist | LG, LN, LE | Cleric | any |
CG, CN, CE | Illusionist | any | |
N, NG, NE | Magic-User | any |
Career Progression
Scholarly Proficiencies
All Purist Specialists must learn Meditation during their apprenticeship or as their first proficiency upon entering their class. Additionally, Friars must learn either Botany or Herbalism, Sadhus must devote themselves to mastering a martial art (assigned by their mentor), and Sage-Mentalists must work toward one of the following Expert Topics based on alignment:
LG, LN, LE = Astronomy or Divine Law
NG, N, NE = Cosmology or Medicine
CG, CN, CE = Alchemy or Augury
Levelling: Friars and Sadhu
Levelling: Sage-Mentalists Upon entering the Sage-Mentalist class, the sage rolls for Psionic ability (if they do not already possess it) at +5%. If they do not gain the ability at this point, they roll again upon entering level two at a further +5% bonus. This continues each level until they unlock their psionic pontential. "Natural Adepts"--those who successfully rolled for psionics upon character creation--add the abilities learned as a Sage-Mentalist to whatever they started with.
Maximum Level
LG, LN, LE = Astronomy or Divine Law
NG, N, NE = Cosmology or Medicine
CG, CN, CE = Alchemy or Augury
Levelling: Friars and Sadhu
XP | Level | d3 | Spells | lv 1 | lv 2 | lv 3 | lv 4 | lv 5 | lv 6 |
---|---|---|---|---|---|---|---|---|---|
0-2000 | 1 | 1 | 1 | ||||||
2001-4000 | 2 | 2 | 2 | ||||||
4001-8000 | 3 | 3 | 3 | ||||||
8001-18,000 | 4 | 4 | 3 | 1 | |||||
18,001-36,000 | 5 | 5 | 4 | 2 | |||||
36,001-65,000 | 6 | 6 | 4 | 2 | 1 | ||||
65,001-100,000 | 7 | 7 | 4 | 2 | 2 | ||||
100,001-140,000 | 8 | 8 | 4 | 3 | 2 | 1 | |||
140,001-280,000 | 9 | 9 | 4 | 3 | 3 | 2 | |||
280,001-600,000 | 10 | 10 | 4 | 3 | 3 | 2 | 1 | ||
600,001-800,000 | 11 | 11 | 4 | 4 | 3 | 2 | 2 | ||
800,001-1,000,000 | 12 | 12 | 4 | 4 | 4 | 3 | 3 | ||
1,000,001-1,250,000 | 13 | 13 | 4 | 4 | 4 | 4 | 4 | 1 | |
1,250,001-1,500,000 | 14 | 14 | 5 | 5 | 5 | 4 | 4 | 2 | |
1,500,001-1,750,000 | 15 | 15 | 5 | 5 | 5 | 4 | 4 | 2 | |
1,750,001-2,000,000 | 16 | 15+1 | 5 | 5 | 5 | 5 | 5 | 2 | |
2,000,001+ | 17 | 15+2 | Max Level | 6 | 5 | 5 | 5 | 5 | 3 |
Levelling: Sage-Mentalists Upon entering the Sage-Mentalist class, the sage rolls for Psionic ability (if they do not already possess it) at +5%. If they do not gain the ability at this point, they roll again upon entering level two at a further +5% bonus. This continues each level until they unlock their psionic pontential. "Natural Adepts"--those who successfully rolled for psionics upon character creation--add the abilities learned as a Sage-Mentalist to whatever they started with.
XP | Level | d3 | lv 1 Spells | lv 2, Defense Modes | lv 3, Attack Modes | lv 4, Minor Devotions | lv 5, Major Disciplines | Psi Roll Bonus |
---|---|---|---|---|---|---|---|---|
0 - 2000 | 1 | 1 | 1 | 5% | ||||
2001 - 4000 | 2 | 2 | 2 | 0,1 | 10% | |||
4001 - 8000 | 3 | 3 | 3 | 1,1 | 15% | |||
8001 - 18,000 | 4 | 4 | 3 | 1,1 | 0,1 | 20% | ||
18,001 - 36,000 | 5 | 5 | 3 | 1,1 | 1,1 | 25% | ||
36,001 - 65,000 | 6 | 6 | 3 | 1,1 | 1,1 | 0,1 | 30% | |
65,001 - 100,000 | 7 | 7 | 3 | 2,1 | 1,1 | 1,1 | 35% | |
100,001 - 140,000 | 8 | 8 | 3 | 2,1 | 2,1 | 1,1 | 0,1 | 40% |
140,001 - 280,000 | 9 | 9 | 3 | 3,1 | 2,1 | 2,1 | 1,1 | 45% |
280,001 - 600,000 | 10 | 10 | 3 | 3,1 | 3,1 | 2,1 | 2,1 | 50% |
600,001 - 800,000 | 11 | 11 | 3 | 3,2 | 3,1 | 3,1 | 2,1 | 55% |
800,001 - 1,000,000 | 12 | 12 | 3 | 3,2 | 3,2 | 3,1 | 3,1 | 60% |
1,000,001 - 1,250,000 | 13 | 13 | 3 | 3,3 | 3,2 | 3,2 | 3,1 | 65% |
1,250,001 - 1,500,000 | 14 | 14 | 3 | 3,3 | 3,3 | 3,2 | 3,2 | 70% |
1,500,001 - 1,750,000 | 15 | 15 | 3 | 3,4 | 3,3 | 3,3 | 3,2 | 75% |
1,750,001 - 2,000,000 | 16 | 15+1 | 3 | 3,4 | 3,4 | 3,3 | 3,3 | 80% |
2,000,001+ | 17 | 15+2 | 3 | 3,5 | 3,4 | 3,4 | 3,3 | 85% |
Race | Friar | Sadhu | Sage-Mentalist |
---|---|---|---|
Newman, Halfadam | 17 | 17 | 17 |
Gillman, Waterling | n | n | 17 |
Mountain Dwarf | n | n | 12 |
Grey Dwarf | n | n | 17 |
Elf (Svartalf, Snow, Grey, Jovian, Minervan) | n | n | 17 |
High Elf, Halfalf, Darkling | 17 | n | 17 |
Elf (Wood, Dianan) | 17 | n | n |
Surface Gnome | 17 | n | 17 |
Bandar | n | 17 | n |
Orongo | 17 | 17 | n |
Nezumi | 17 | 17 | 17 |
Other Benefits
Friars and Sadhu receive perks similar to Monks as they progress:
Level 3: Speak With Animals
Level 4: Mask Mind
Level 6: Immune to Haste, may take an apprentice
Level 8: Fake Death
Level 9: Attract Followers as Cleric, no established place of worship required for first followers, further followers require a location equivalent to a Cleric's initial space (Friar: 1d4 + 1-2 per level; Sadhu: 2d12 + 1d12 per level)
Level 10: Heal Self
Level 11: Speak With Plants
Level 13: 50% resistant to beguiling, charms, hypnosis
Level 15: Effective Int 18 vs Telepathic & Mind Blast attacks
Level 16: Immune to poison
LEvel 17: Immune to Gaeas and Quest spells
Sage-Mentalists gain fewer perks as they progress, focusing mainly on the development of their psychic powers:
Level 2: S-Ms who cast Cleric or Shukenja spells can use magic items associated with any Divine class. S-Ms who cast Illusionist or Wu Jen magic can use magic items associated with any Philosopher class.
Level 6: May take an apprentice
Level 9: Gain bonus ability points equivalent to an additional Purist apprenticeship (+1 Wis, +1 Con, +1 Cha)
Level 3: Speak With Animals
Level 4: Mask Mind
Level 6: Immune to Haste, may take an apprentice
Level 8: Fake Death
Level 9: Attract Followers as Cleric, no established place of worship required for first followers, further followers require a location equivalent to a Cleric's initial space (Friar: 1d4 + 1-2 per level; Sadhu: 2d12 + 1d12 per level)
Level 10: Heal Self
Level 11: Speak With Plants
Level 13: 50% resistant to beguiling, charms, hypnosis
Level 15: Effective Int 18 vs Telepathic & Mind Blast attacks
Level 16: Immune to poison
LEvel 17: Immune to Gaeas and Quest spells
Sage-Mentalists gain fewer perks as they progress, focusing mainly on the development of their psychic powers:
Level 2: S-Ms who cast Cleric or Shukenja spells can use magic items associated with any Divine class. S-Ms who cast Illusionist or Wu Jen magic can use magic items associated with any Philosopher class.
Level 6: May take an apprentice
Level 9: Gain bonus ability points equivalent to an additional Purist apprenticeship (+1 Wis, +1 Con, +1 Cha)
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