Orcish Gunn Confederation
The Orcish Gunn Confederation, or Gunn Confederation, control a colossal territory in the Hadean \ southern hemisphere, south of the Mountains of Kong.
Comprised of uber-powerful Orc tribes more or less permantly united in the common purpose of the Orc cause, the Orcish Gunn Confederation first erupted into his history when it emerged from the Kong jungle to crush a number of elven, dwarven and human nations along the Pharusian Ocean in 1200 DR.
Taking advantage of the relative weakness and isolation of many far southern Hadean nations, the Confederation swiftly expanded its realm by military means. Its ten member tribes now have almost exclusive control of the southern Hadean coast and adjacent interior territories. Orcs from the Kong Jungle continue to leave the interior for the lkand of the Confederation, now leaving the interior almost entirely empty of the Orcs that have dwelt there for at least 10,000 years.
As the Gunn Condeferation spreads, darkness follows, with exterior contact being limited almost solely to raids and further military encroachment. Trading with the janto is allowed at 2 specific, highly controlled marketplaces on the 3 days of each equinox. Adventurers and travellers who have risked entering the Gunn Confederation in recent years claim that non-Orcs are uniformly enslaved, though their status varies depending laregly on the usefulness of a slave. Wars have been fought between the Gunn Tribes over slaves.
The ten known Orc Uber-tribes are:
- Ironbones
- Rockcrushers
- Skullbashers
- Deathbeasts
- Thundertusks
- Bonecleavers
- Wilddrums
- Warmanes
- Vengefeasts
- Cruelslayers
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