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Vanius Asodin

Circle of Stones Army

Stats

Offense: 4
Defense: 2
Strategic: 0
Mobility: 3

A huge fan of the original Circle of Stones. He is a dedicated worker and a loving husband. He tries to be understanding.

Character Location
Current Location
Traveling with the Circle of Stones.
Current Status
Helping the Circle of Stones in Galia.
Current Location
Species
Ethnicity
Children

Combat Abilities:

Flaming Shield: Vanius creates a jet of fire in front of an ally when an attack is made against them. If an enemy makes a melee attack against the ally, they take 2d6 fire damage. If they make a non-magical ranged attack, the attack instantly fails. The jet vanishes when Vanius does anything else, if the ally moves from the spot, or attacks.
Shackle: Vanius creates magical restraints that attempt to ensnare a single target. They must pass a DC 16 Dex save or be restrained until the end of their next turn.
Lingering Chakrams: Vanius makes two ranged Chakram attacks. +10 to hit, 40/100, 2d8+6 magical slashing damage. On a hit, the target takes 1d8 magical slashing damage at the start of their turn for 1 minute.

Vehicle or Special Ability:

Cheirosiphon:  (Skiff/Chariot Only) Vanius assembles a Cheirosiphon and launches a stream of fire. All creatures in a 100ft line must pass a DC 14 Dex save or take 8d12 fire damage and have 2d8 lingering fire damage. On a pass, they take only half damage and do not take linger damage.

Travel Ability:

Asernian Soldier: Vanius's status as a city guard will often deter bandits and other groups. When traveling, the party gains a -2 to hunted status against non-monstrosity creatures.

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