Neox Caster's Bracer v.2
The newest iteration of the Neox Spell Bracer, the version used by Sera Nevale/High Chair Sera. This version allows for more intergrated upgrades, as well as upgraded intergrations. While the base version remains the same, one large improvement involves not trying the user's ability to operate the bracer to their intelligence.
This device takes an hour to put on and ready. In order to function, a Neox core must be inserted.
Properties: Neox, Swap: Spell slots/Ammunition (1d8)
Effect: While equipped, the user can pick 3 cantrips and 12 spells from the wizard's spell list. The spells can not be above 5th level. Each day, the caster may prepare four of the spells. Prepared spells can be changed on a short rest, and known spells can be changed on a long rest.
V2 upgrade: During your long rest, if known spells aren't changed, the user can create spell orbs. Releases the infused spell when thrown, treating the point of impact as either the center of a spells area, or as the target. Any save that must be made, is made against the user's STR DC, and spell attack rolls use STR. The range of ammo being depleted is equal 1 to the spell level of the created orb. (Ex: Creating a fifth level spell orb will cause ammo depletion if a 1-5 is rolled on the d8).
Reservoir: Up to 2 spell orbs can be stored at a time for future use.
Effect: While equipped, the user can pick 3 cantrips and 12 spells from the wizard's spell list. The spells can not be above 5th level. Each day, the caster may prepare four of the spells. Prepared spells can be changed on a short rest, and known spells can be changed on a long rest.
V2 upgrade: During your long rest, if known spells aren't changed, the user can create spell orbs. Releases the infused spell when thrown, treating the point of impact as either the center of a spells area, or as the target. Any save that must be made, is made against the user's STR DC, and spell attack rolls use STR. The range of ammo being depleted is equal 1 to the spell level of the created orb. (Ex: Creating a fifth level spell orb will cause ammo depletion if a 1-5 is rolled on the d8).
Reservoir: Up to 2 spell orbs can be stored at a time for future use.
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