Lini
One of the locals coming to defend their home. They had a longer and more complex name. Lao shortened it because of Lao.
Circle of Stones Army:
Stats:
Offense: 2Defense: 1
Strategic: 0
Mobility: 2

Combat Abilities:
Bowshot: Lini makes an attack with her longbow. +10 to hit. Deals 3d8+4 piercing damage. If Tiki is in battle as well, he can use his Bowshot ability as well without expending an action this round. This ability only triggers once per round.Dissorient: Lini hides and confuses a single target who is unnaware of her. This target gains a -5 to attack rolls it makes during its turn, as well as any Dex save. If Tiki is in battle as well, the debuff becomes a -12 instead.
Tangling Growth: Lini brings forth vines that entrap a medium or smaller creature. The creature remains trapped until they take damage, or pass a DC 19 Strength save at the end of their turn.
Vehicle or Special Ability:
Arrow Rain: Lini fires arrows in a spot up to 90ft away. Creatures in a 15ft radius circle centered on the point must make a DC 17 Dex save or take 8d8 piercing damage. Half as much on a succesfull save. If Tiki is in the battle as well, Arrow Rain becomes Arrow Storm.Arrow Storm: (Tiki must be present). Lini and Tiki fire on a spot up to 90ft away. All creatures in a 30ft radius circle centered on the point must make a DC 23 Dex save or take 16d8 piercing damage. Half as much on a succesful save.
Travel Ability:
Twin Link: All travel rolls made when heading towards Tiki are done with a +15.Scouting Ahead: (Tiki must be present). Lini and Tiki scout ahead of the party. The party can roll two travel rolls and pick one. This ability cannot be used again until a day has passed without travel as the twins head back to the party.
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