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Jellyskull

Name: Jellyskull Size: Small Attacks: Psionic attacks Defenses: None Location: Unknown Weakness: Ranged attacks Info: These strange skull creatures have been witnessed a few times. Each time it is around a monstrosity. They are able to control a creatures actions using psionic waves.

Floating Skull CR: 2

Medium monstrosity, any evil alignment
Armor Class: 13 (Natural armor)
Hit Points: 42 (5d8+20) 5d8+20
Speed: 40 ft , fly: 40 ft , can hover

STR

1 -5

DEX

12 +1

CON

18 +4

INT

12 +1

WIS

18 +4

CHA

4 -3

Saving Throws: Wis +6, Cha -1
Damage Resistances: Radiant; bludgeoning, piercing and slashing from non magical attacks
Condition Immunities: Charmed, frightened, prone
Senses: Darkvision 120ft, truesight 30ft, passive perception 14.
Languages: Understand Void Speech
Challenge Rating: 2 ( 450 XP)
Proficiency Bonus: +2

Psychic Aura. The Skull creates an area of psychic sensitivity that extends 10ft from it. Any ability, feat or spell used while in this aura can be used by the Skull on its next turn.

Actions

Multiattack. The Skull makes three psychic screech attacks. Each must be to different targets.
Psychic Screech. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) 1d10+4 psychic damage.

Bonus Actions

Incept. The Skull attempts to take control of a creature. In order to do so, Skull must be within melee range of the creature. The creature then must pass a DC 12 WIS Save. If the creature was dealt psychic damage this round, the DC is 15. On a pass, nothing happens to the creature. On a fail, the creature's next action can be modified by Skull.

Reactions

Reactive. The Skull can take one reaction on every turn in combat.
Retreat. As a reaction to being hit, the Skull can use half its movement speed to get away.
Distort. As a reaction to a creature moving within its true sight, the Skull can use its psychic energy to make itself harder to hit, granting it an AC boost of 4 for the next attack.          

Usual Tactics

The Floating Skulls will fight in packs, often attempting to cover a larger area with their collective Psychic aura. If they notice a creature is vulnerable to their incept ability, they will attempt to swarm it and keep the creature under their control. Most of the time, these monstrosities can be seen accompanying a larger monster.

Floating skulls, or Skulljelly as they are known colloquially, are creatures that were created using magic from the Void. Their soul purpose is to control and manipulate a creature. With enough time, the creature's exposure to the Floating skull's void magic will transform it into a monstrosity. 

Suggested Environments

The Floating skull can be found in almost all environments. However, in Hitorik, they are often found in the swamps of Undric.

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