Goblin
Goblins dwell on the fringes of other societies, scavenging amongst their waste and building their society in squalor.
- Minimal knowledge
Ten things everyone knows about Goblins
1. Horsehate
Goblins excel at riding animals , but they don't quite get horses . In fact, their hatred of all things horse is matched only by their fear of horses, who tend to step on goblins who get too close .
2. Doghate
Although goblins raise horrible ratfaced creatures called (creatively enough) goblin dogs to use as mounts , and ride wolves or worgs if they can get them-goblins are quick to explain that wolves are NOT dogs-their hatred of plain old dogs nearly matches their hatred of horses.
The feeling is mutual. If your dog's barking at the woodpile for no reason, chances are he smells a frightened goblin hiding in there somewhere.
3. Goblins raid junkyards
Garbage pits, gutters, sewers-anywhere there's garbage, you can bet goblins are nearby. Goblins are weirdly adept at crafting weapons and armor from refuse, and are fond of killing people with what they throw away.
4. Goblins love to sing
Unfortunately, as catchy as their lyrics can be, goblin songs tend to be a bit too creepy and disturbing to catch on in polite society.
5. They're sneaky
An excited or angry goblin is a noisy, chattering, toothy menace, but even then, he can drop into an unsettling silence in a heartbeat. This, matched with their diminutive size, makes goblins unnervingly adept at hiding in places you'd never expect: stacks of firewood, rain barrels, under logs, under chicken coops , in ovens . . . .
6. They are a little crazy
The fact that goblins think of things like ovens as good hiding places reveals much about their inability to think plans through to the most likely outcome. That, and they tend to be easily distracted, particularly by shiny things and animals smaller than them that might make good eating.
7. They're veracious
Given enough supplies , a goblin generally takes nearly a dozen meals a day. Most goblin tribes don't have enough supplies to accommodate such ravenous appetites, which is why the little menaces are so prone to going on raids .
8. They like fire
Burning things is one o f the great goblin pastimes, although they're generally pretty careful about lighting fires in their own lairs, especially since goblins tend to live in large tangled thistle patches and sleep in beds of dried leaves and grass . But give a goblin a torch and someone else's home and you've got trouble.
9. They get stuck easily
Goblins have wiry frames but wide heads. They live in cramped warrens . Sometimes too cramped.
10. Goblins believe writing steals your soul
The walls of goblin lairs and the ruins of towns goblins have raided are littered with pictures of their exploits. They never use writing, though. That's not lucky. Writing steals words out of your head. You can't get them back
Experience with Goblins:
During the Assault on Sandpoint and beyond, the The Sandpoint sentinels have repeatedly clashed with goblin forces. Though goblins are naturally chaotic, patterns have emerged in their ranks, revealing distinct roles that each seems to fill instinctively in the heat of battle.
In combat they tend to scuttle about a lot.
Goblin Warriors
The backbone of goblin tribes, these frontline fighters thrive in numbers, preferring to overwhelm their enemies at least three to one. Most goblin warriors wield crude dogslicers and shortbows, clad in foul-smelling leather armor that offers minimal protection. Despite their reckless nature, they can be surprisingly nimble and stealthy when needed.
Goblin Pyros
Some goblins take their love of fire to dangerous extremes, becoming obsessed pyromaniacs. While invaluable to raiding parties eager to burn their enemies’ holdings, goblin pyros are as much a liability as they are an asset. In their excitement, they often lose sight of strategy, setting fire to anything flammable—including their own allies. Due to the intense heat of their fires, they typically forego armor altogether.
Goblin Commandos
In theory, goblin commandos serve as the leaders of raids. In practice, they abandon command the moment battle begins, rushing headlong into combat to claim as much personal glory as possible. Their weapon of choice is the horsechopper, a crude polearm that allows them to strike from a distance and trip their foes. They also carry shortbows for ranged attacks, though they prefer close-quarters combat.
Goblin Warchanters
All goblins love to sing, but goblin warchanters elevate it to an art—at least in their own ears. Their battle songs, while undeniably catchy, are more often an irritating cacophony of repetitive lyrics meant to distract and unsettle their enemies. Whether their tunes are enjoyable is highly debatable, but their ability to boost morale among goblins and disrupt foes makes them a key presence in goblin warbands.
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