Base Statistics
Any building can be used as a base of operations for an adventuring party. While the smaller buildings are easier to obtain, they have less space for more specialized rooms.
When setting up your base, choose a Type: Enclave, Forge, Hideout, Stronghold, Temple.
You automatically gain the first feature under the selected type.
Rooms are Purchased with Commerce Points. Lesser Rooms can be bought with 1/2 Cmp. Major Rooms within the Base's Type cost 1 Cmp. Major Rooms outside of the Base's Type cost 2 Cmp. Standards are the term for the standard rooms necessary to maintain the building and residents of the base. House - 2,500 gp Living quarters, Kitchen, 2 empty rooms Warehouse - 10,000 gp 5 empty rooms Mansion- 50,000 gp Standards, 4 empty rooms Keep- 75,000 gp Standards, 6 empty rooms Castle- 250,000 gp Standards, 10 empty rooms Grand Castle- 1,000,000 gp Standards, 15 empty rooms
When setting up your base, choose a Type: Enclave, Forge, Hideout, Stronghold, Temple.
You automatically gain the first feature under the selected type.
Rooms are Purchased with Commerce Points. Lesser Rooms can be bought with 1/2 Cmp. Major Rooms within the Base's Type cost 1 Cmp. Major Rooms outside of the Base's Type cost 2 Cmp. Standards are the term for the standard rooms necessary to maintain the building and residents of the base. House - 2,500 gp Living quarters, Kitchen, 2 empty rooms Warehouse - 10,000 gp 5 empty rooms Mansion- 50,000 gp Standards, 4 empty rooms Keep- 75,000 gp Standards, 6 empty rooms Castle- 250,000 gp Standards, 10 empty rooms Grand Castle- 1,000,000 gp Standards, 15 empty rooms
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