Tests of Character as stories

Type of Inspiration

Story theory  

Inspiration drawn from

Reading "Our Darkest Hour - Real Stories From World War Two," and thinking about how some of the people who made grievous choices question whether other "good" people would have made the same choice in their circumstances.
Have you ever been tested? Like really tested?"
 

Description

The point of each story arc is to represent a test of character for the NPC. In the crucible of crisis, the core of who they are will be tested.   Each arc offers choice opportunities for the NPC, which they will make based on their current Nephesh, and the results of each decision will affect both the NAPOX and their Nephesh.  

Example:

Brandt will be tested by seeing if he will put his life above Anne's.

Problem this is trying to solve

Meaningless, superficial stories. Each story should feel like the weight of the world, or at least lives and souls are hanging in the balance... because they will be.

Comments

Please Login in order to comment!
Powered by World Anvil