History of Greyhawk

  • 160

    223


    Beginning of the Baklunish-Suloise Wars -- all Dates are OR
    Era beginning/end

    MIGRATING BANDS BEGAN settling the eastern portion of the Oerik Continent — Flanaess — over a millenium ago. The Flan tribesmen were hardy and capable hunters but not particularly warlike, and their small and scattered groups made no appreciable civilizing efforts. The Suel Peoples, mainly fleeing from the great wars in the Suloise Empire, moved northward through the Kendeen (Harsh) Pass of the southern Crystalmist Mountains (now known as the Hellfurnaces) and spread out in all directions. The fierce Oeridian tribes likewise moved east, thrusting aside Flan and Suloise in their path. The Oerid migrations were similar in cause to those of the Suel, in that the Baklunish-Suloise Wars, and the hordes of Euroz and associated humanoid groups used as mercenaries by both sides, tended to pillage northward and eastward, driving the Oerids before them. When the Invoked Devastation came upon the Baklunish, their own magi brought down the Rain of Colorless Fire in a last terrible curse, reducing the Suloise Empire to what is now the Sea of Dust.

  • 179


    First employment of humanoid mercenaries
    Era beginning/end

    The Oerid migrations were similar in cause to those of the Suel, in that the Baklunish-Suloise Wars, and the hordes of Euroz and associated humanoid groups used as mercenaries by both sides, tended to pillage northward and eastward, driving the Oerids before them.

  • 187


    Oerid migrations east of peak point.
    Discovery, Exploration

    For two centuries the Oerid and Suel battled each other and the fragmenting humanoid hordes for possession of the central area of the Flanaess, incidentally engaging the Flannish and demi-humans.

  • 198


    Suloise migrations begin.
    Discovery, Exploration

    For two centuries the Oerid and Suel battled each other and the fragmenting humanoid hordes for possession of the central area of the Flanaess, incidentally engaging the Flannish and demi-humans. In a few places the two racial stocks intermixed — notably the Sheldomar Valley where, except for the Hold of the Sea Princes, the peoples of the Kingdom of Keoland, Gran March, the Ulek States and nearby petty lands are mixed Oerid-Suel stock. To the far north, four of the strongest and fiercest clans managed to retain large stretches of ground as Suloise. The majority of the Suelites were pushed to the extreme south, into the Amedio Jungle, the Tilvanot Peninsula, the Duxchan Islands, and even as far as across the narrow Tilva strait into Hepmonaland.

  • 223


    Invoked Devastation of Rain of Colorless Fire strike
    Disaster / Destruction

    When the Invoked Devastation came upon the Baklunish, their own magi brought down the Rain of Colorless Fire in a last terrible curse, reducing the Suloise Empire to what is now the Sea of Dust. Meanwhile, sufficient numbers of the Baklunish remained to hold the northern plains and maintain their small states against all comers—Euroz, High Jebline, Jebli, Celbit, and such humanoids alike.

  • 428


    Founding of the Kingdom of Aerdy.
    Founding

    The strongest tribe of the Oeridians, the Aerdi, settled the rich fields east of the Nyr Dyv and there founded the Kingdom of Aerdy, eventually to be renamed the Great Kingdom.

  • 535


    Battle of a Fortnight's Length.
    Military action

    After several decades of increasing growth, power, and prestige, Aerdy embarked upon a series of conquests, the greatest of which was the defeat of the Nyrondal cavalry squadrons at the Battle of a Fortnight's Length. Thereafter, Aerdy was known as the Great Kingdom, whose monarch held sway from the Sunndi swamplands in the south, westward along the shores of the Telfic Gulf and the Sea of Yar, to the Nyr Dyv and from thence northward through the Shield Lands and beyond the Tenh. The writ of the Overking of Imperial Aerdi eventually extended to Furyon and Voll (now Veluna), across the northern prairies as far as Perrenland. For three centuries the Aerdy held a vast empire which fluctuated in extent but little, until after the third Celestial House (dynasty) when the borders began to close in upon the original territory of the Aerdi.

  • 645


    Overking crowned in Rauxes; frontiers of Great Kingdom reach Greyhawk City.
    Cultural event

    The writ of the Overking of Imperial Aerdi eventually extended to Furyon and Voll (now Veluna), across the northern prairies as far as Perrenland. For three centuries the Aerdy held a vast empire which fluctuated in extent but little, until after the third Celestial House (dynasty) when the borders began to close in upon the original territory of the Aerdi.

  • 857


    Age of Great Sorrow commences.
    Military action

    Mixed Oerid-Baklunish nomad bands gradually moved into and laid claim to the steppe lands beyond the Yatil range, pushing eastward as far as the Griff Mountains. Border skirmishing with the southern nations was inevitable as these wild horse- men pushed into the Flanaess. Perhaps the civilized states could have stopped their eastward progress had they not been busy fighting with the Aerdi for their independence. Perranders, Velunians, Furyondians and Tenhas achieved success, establishing independent status one after the other in a series of minor but bloody wars

  • 964


    Nomads appear in North, outer dependencies of Aerdy gain sovereignty.
    Era beginning/end

    Border skirmishing with the southern nations was inevitable as these wild horsemen pushed into the Flanaess. Perhaps the civilized states could have stopped their eastward progress had they not been busy fighting with the Aerdi for their independence. Perranders, Velunians, Furyondians and Tenhas achieved success, establishing independent status one after the other in a series of minor but bloody wars

  • 1000


    Kingdom of Nyrond established; Kingdom of Keoland at peak.
    Founding

    The ruling Aerdi dynasty, the House of Rax, was at the time sundered by an internal feud and the junior branch, then known as Nyrond, declared its lands free of the rule of the reigning Overking and sovereign. The senior branch of the House of Rax, weakened by warfare in the rebellious provinces, was powerless to prevent the move.

  • 1081


    Turmoil Between Crowns.
    Civil action

    The last heir of the House of Rax fell to assassination during the Turmoil Between Crowns. When the demon-seeing House of Naelex ascended the Malachite Throne, the whole of the South Province refused to swear loyalty, and joined the Iron League.

  • 1090


    Founding of the Iron League; Bandit Kings sack Trigol; Rise of the Sea Princes.
    Civil action

    When the demon-seeing House of Naelex ascended the Malachite Throne, the whole of the South Province refused to swear loyalty, and joined the Iron League. This pact with the Free City of Irongate, the Szek of Onnwal, and the Lord of the Isles certainly gave the League a stronger bargaining position. It also assured the League's status by enabling member states to negotiate a treaty of mutual protection with the Kingdom of Nyrond. This treaty remains in force to this day.

  • 1105


    Demi-human realms of Ulek and Celene are affected.
    Military action

    Consensus of opinion holds that all of the Overkings who have ruled from the Malachite throne since circa 450 CY (the line of the House of Naelax) are insane or demon-ridden or both. Evil is in the ascendancy everywhere in the Flanaess, while the Great Kingdom revels in debauchery.

  • 1123


    Might of Iuz grows, humanoid invasions become common.
    Military action

    Tribes of vicious humannoids have banded together and rule whole areas: Bone March, Iuz (certainly under the leadership of humans), the Pomarj.

  • 1142


    County of Urnst becomes Palatinate under Duchy of Urnst; Greyhawk becomes a free city
    Civil action

  • 1157


    Rise of the Horned Society; humanoids take Pomarj
    Military action

  • 1207


    Bone March falls to humanoids
    Military action

  • 1213


    Battle of Emridy Meadows — Horde of Elemental Evil scattered.
    Military action

    The Battle of Emridy Meadows highlights this growing realization of mutual interests. Contingents of men-at-arms and cavalry from Furyondy and Veluna, together with a force of dwarves from the Lortmils, gnomes from the Kron Hills, and an army of elven archers and spearmen fought together against a vast horde of evil men and humanoids (ores, gnolls and ogres predominantly). The opposing forces met on the grassy fields south of the Velverdyva river several leagues below the city of Verbobonc.

  • 1217


    Scarlet Brotherhood first reported; Prince of Furyondy/Provost of Veluna kidnapped.
    Criminal Activity

    The Prince, betrothed to the daughter of the Plar of Veluna, and serving as Provost of that state, as well as Marshall of Furyondy, was of key importance to the forces of good. Upon his marriage to Jolene of Veluna, the two states would have become a joint entity, the Archcleric ruling in matters spiritual, and the Prince (ascending the throne to become King) ruling in matters temporal. This state, with demi-human alliances, certainly would have waged continual war with the evil nations, and its previous success boded ill for opponents.

  • 1220


    Guide to the World of Greyhawk completed.
    Artistic creation