Larn's Tower
The mage Lam is playing a treacherous and dangerous game from his home here. He has made a peace of sorts with Renfus of Stoink, being left alone in return for conducting trade with the Urnst town of Jedbridge. Lam buys food and basic equipment there that is in short supply in Stoink. In return, he sells the fragrant salfray herb from the village he protects to the north, which has been likewise left alone by Iuz's forces. Salfray is a powerful benison, since it neutralizes natural animal venoms, such as those from snakes, spiders and similar poisonous animals, but not monster venoms. A small sachet of dried herb will fetch 10 gp in Urnst. Lam takes a share of the money he receives in Jedbridge and in return has protected the villagers of Salfrayfields from attacks by bandit gangs. The people of the village themselves have settled down to a good living under the mage's rule and their marauding days are over. Many of the villagers are old men and women, and Larn watches over them protectively.
Lam is also a spy for Urnst. He sends information to the burghers of Dryburgh, telling them all he learns. He has heard of events in Stoink, where he takes goods and some money to Renfus's agents, and around the Rift Canyon, which he often hears from Rift Canyon bandits giving up the struggle and attempting to escape across the river. The appearance of a pair of fiends recently, prowling the edges of Larn's lands, suggest that someone may suspect the truth about Larn's cross-river trips.
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