Vaksyrna
Deity of Death and Rebirth
Description of the Church
The Church of Vaksyrna, known as The Cycle Eternal, is a solemn and awe-inspiring faith that reveres death not as an end, but as a necessary transformation. Its theology is centered on the belief that all energy passes through stages—birth, growth, death, and rebirth.
The Church is divided into two dominant sects:
- The Circle of Renewal, who emphasize rebirth and peace.
- The Church of the Blessed Wanderers, who venerate those caught between life and death—seers, ghosts, and wandering spirits.
Temples are quiet, earth-scented, and built into groves, caves, or beneath necropolises. Priests of Vaksyrna guide souls across thresholds, comfort the dying, and perform resurrection rituals only when balance permits.
Core Beliefs
- Death is sacred, not to be feared or rushed.
- Rebirth is inevitable, though not always immediate.
- All life is energy, cycling endlessly.
- Mourning is healing, and honoring the dead is divine.
- To cling to life without cause is to disrupt the balance.
Religious Structure
The Cycle Eternal is dualistic in form, with paths of stillness and motion.
- The Grey Shepherd – The senior priest, usually an elder who has guided thousands through death.
- Keepers of the Flame – Clerics of the renewal path, who preside over births, recoveries, and spring rituals.
- Wanderers of the Pale Path – Priests who walk between worlds, guiding souls and speaking with spirits.
- Veilbearers – Mourners and soul-guides, trained in funerary rites and comfort.
- Seedborn – Initiates who serve at both ends of life, planting trees for the dead and welcoming the newborn.
Rituals and Practices
- The Candlewalk – A deathwatch ritual in which the dying are honored with light and song.
- The Turning – A rite marking the shift from grief to remembrance.
- The Rootfast – Bodies are buried with sacred seeds; the tree becomes a monument.
- The Recalling – A rare resurrection rite, performed only when balance allows.
Followers
- Midwives and morticians, who guard both thresholds.
- Ghostwalkers and spirit-talkers, who navigate the afterlife.
- Philosophers and druids, drawn to the natural cycle.
- Families and caretakers, honoring the memory of loved ones.
Temples
Temples are round, earthy, and filled with growing things. They blend graveyard and garden, cave and sunlit grove.
Common features:
- The Hall of Names, carved with the dead who have passed in peace.
- The Spiral Flame, burning in cycles for death and rebirth.
- The Veil Tree, believed to bloom for every soul reborn.
Conflict and Controversy
- Tension with Hiruwen, over the timing of death and preservation.
- Respected by Deskeylla and Faelahn, for honoring life’s complexity.
- Internal divisions between:
- Those who favor the peace of ending,
- and those who champion resurrection and continuity.
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