Vaksyrna

Deity of Death and Rebirth

Description of the Church


The Church of Vaksyrna, known as The Cycle Eternal, is a solemn and awe-inspiring faith that reveres death not as an end, but as a necessary transformation. Its theology is centered on the belief that all energy passes through stages—birth, growth, death, and rebirth.

The Church is divided into two dominant sects:

  • The Circle of Renewal, who emphasize rebirth and peace.
  • The Church of the Blessed Wanderers, who venerate those caught between life and death—seers, ghosts, and wandering spirits.

Temples are quiet, earth-scented, and built into groves, caves, or beneath necropolises. Priests of Vaksyrna guide souls across thresholds, comfort the dying, and perform resurrection rituals only when balance permits.

Core Beliefs


  • Death is sacred, not to be feared or rushed.
  • Rebirth is inevitable, though not always immediate.
  • All life is energy, cycling endlessly.
  • Mourning is healing, and honoring the dead is divine.
  • To cling to life without cause is to disrupt the balance.

Religious Structure


The Cycle Eternal is dualistic in form, with paths of stillness and motion.

  • The Grey Shepherd – The senior priest, usually an elder who has guided thousands through death.
  • Keepers of the Flame – Clerics of the renewal path, who preside over births, recoveries, and spring rituals.
  • Wanderers of the Pale Path – Priests who walk between worlds, guiding souls and speaking with spirits.
  • Veilbearers – Mourners and soul-guides, trained in funerary rites and comfort.
  • Seedborn – Initiates who serve at both ends of life, planting trees for the dead and welcoming the newborn.

Rituals and Practices


  • The Candlewalk – A deathwatch ritual in which the dying are honored with light and song.
  • The Turning – A rite marking the shift from grief to remembrance.
  • The Rootfast – Bodies are buried with sacred seeds; the tree becomes a monument.
  • The Recalling – A rare resurrection rite, performed only when balance allows.

Followers


  • Midwives and morticians, who guard both thresholds.
  • Ghostwalkers and spirit-talkers, who navigate the afterlife.
  • Philosophers and druids, drawn to the natural cycle.
  • Families and caretakers, honoring the memory of loved ones.

Temples


Temples are round, earthy, and filled with growing things. They blend graveyard and garden, cave and sunlit grove.

Common features:

  • The Hall of Names, carved with the dead who have passed in peace.
  • The Spiral Flame, burning in cycles for death and rebirth.
  • The Veil Tree, believed to bloom for every soul reborn.

Conflict and Controversy


  • Tension with Hiruwen, over the timing of death and preservation.
  • Respected by Deskeylla and Faelahn, for honoring life’s complexity.
  • Internal divisions between:
  • Those who favor the peace of ending,
  • and those who champion resurrection and continuity.

Children

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