Ring des Wolftotems

Ring of the Wolf Totem

Ring

Legendary Enchantment Requires Attunement

This ancient brass ring contains within it the spirit of a Dire Wolf. Once you put the ring on for the first time, the spirit will appear as a spectral image of itself in an unoccupied space within 10 feet of you. You can make a DC12 Animal Handling check to try and bind the spirit to your service. On a successful check, the spirit will become bound to you, allowing you to draw on it's strength and ferocity in battle. On a failed check, the spirit will attack you.


If you were able to bind the spirit, while wearing the ring, you have Advantage on Wisdom (Perception) checks that rely on hearing or smell. In addition, once per day, you can use a bonus action to magically manifest the spirit in an unoccupied space you can see within 10 feet of you. This spirit is a magical, translucent image of a Dire Wolf that lasts until it is destroyed, until you dismiss it as a Bonus Action, or until you're incapacitated.


The spirit has an AC of 10 + your Proficiency Bonus, and immunity to all Conditions. Its hit points are equal to 10 + your level. If it has to make a saving throw, it uses your saving throw bonus for the roll. It is a large creature, and it occupies its space. On your Turn, you can mentally command the spirit to move up to 50 feet in any direction (no action required). If the spirit is ever more than 30 feet from you at the end of your turn, it disappears. You can use a Bonus Action to command the spirit to attack one target within 5 feet of it. The spirit makes a bite attack against the target (+5 to hit, 1d6+3 psychic damage).




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