Psychic
Psychics can be people with innate, low-level psionic abilities or simply con-artists looking to make a buck off those gullible
enough to believe their ruses. Get your GM’s approval before choosing this occupation.
Prerequisite: Age 15+
Skills: Choose two of the following skills as permanent class skills. If a skill you select is already a class skill, you
receive a +1 competence bonus on checks using that skill.
- Bluff
- Concentration
- Diplomacy
- Gather Information
- Intimidate
- Knowledge (behavioral sciences, current events, popular culture, or streetwise)
- Sense Motive
Remove these ads. Join the Worldbuilders Guild
Comments