Adventurer
An adventurer is someone who, spends more than the usual amount of time outside the relative safety of a community.
Most adventurers instead search ancient ruins for items of value or strive for a life free of responsibility to others.
An adventurer can be as young as 12.
Prerequisite: Age 12+
Skills: Choose two of the following skills as permanent class skills. If a skill you select is already a class skill, you receive a +1 competence bonus on checks using that skill.
- Bluff
- Climb
- Demolitions
- Disable Device
- Drive
- Escape Artist
- Intimidate
- Jump
- Knowledge (arcane lore, streetwise, tactics. or technology)
- Move Silently
- Pilot
- Ride
- Spot
- Survival
- Swim
- Treat Injury
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