Casting Abilities
In the world of Geloriel, magic functions slightly differently than in most other iterations of the Material Plane. Listed below are the updated casting abilities for each of the classes:
- Artificers: Artificers maintain their standard casting ability of Intelligence.
- Bards: Bards maintain their standard casting ability of Charisma.
- Blood Hunter (Profane Soul): Profane Soul blood hunters maintain their standard casting ability of a choice between Intelligence and Wisdom.
- Clerics: Clerics maintain their standard casting ability of Wisdom.
- Druids: Druids maintain their standard casting ability of Wisdom.
- Fighters (Eldritch Knight): Eldritch Knight Fighters maintain their standard casting ability of Intelligence.
- Paladins: Paladins, as Divine Casters, may use a casting ability of Wisdom, rather than Charisma.
- Rangers: Rangers maintain their standard casting ability of Wisdom.
- Rogues (Arcane Trickster): Arcane Trickster Rogues maintain their standard casting ability of Intelligence.
- Sorcerers: Sorcerers, drawing magic from their bloodline, use a casting ability of Constitution, rather than Charisma.
- Warlocks: Warlocks, as a strange case of magic-user, may choose between Intelligence, Wisdom and Charisma as their spellcasting ability.
- Wizards: Wizards maintain their standard casting ability of Intelligence.
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