Good Shrimp
sentient shrimp the size of dogs (around 3 feet), with human hands. These sentient shrimp will be based roughly around the Northern Prawn and will have a lifespan equivalent to a human's. Instead of the Northern Prawn's gender switch of 2 years male and then rest of life female, they can switch gender at will. They will be naturally adapted to the waters where they spawn instead of being specifically for cold water as well.
These shrimp will have a special attribute: Good Boy Points or GBP. GBP is earned doing good actions and can be spent on the following bonuses:
Enlargening a sea slug or fish to massive size as a mount (the gigantified animal will be auto-charmed to their shrimp and will be horse-sized)
Adopting the attributes of any shrimp species to ever exist- for example, the pistol shrimp's claw-gun
Adapting to a new food source or sea-climate (inheritable)
Evil actions reduce one's point value.
They spawn in the following locations in groups of 3000
[images here]
What earns GBP?
Saving a life (very big)
Giving a gift (very small)
Helping a stranger (big)
Risking one's life to reach out to a strange creature or thing (huge)
Making the world better for animal or plant life (medium)
Helping apply medicine or first aid (medium)
Stopping someone from hurting someone else (medium-to-large depending on opponent)
Negative actions:
-Killing a sentient (huge)
-Killing an animal (medium-small)
Hurting the ecosystem (medium)
Acts or Words tinted by Bigotry (medium)
Causing unnecessary pain (medium)
Being rude to cause emotional pain (very small)
Adaptation to climate and mounts are easily attainable but requires some saving up. Aesthetic changes are smaller, but the more powerful the shrimp ability the higher the cost. Food sources cost more the larger the jump (so becoming heat-eating or photosynethetic or magic-eating would be suuuper expensive but inheritable)
Not inheritable.
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