Lord of the Grays

The Lord of the Grays stands at dusk on the lonely karths overlooking Skygarde—walls of weathered stone bleached silver by wind and sky. His cloak is the colour of storm‐clouds stretched thin, the wolf hood pulled low so that only the flash of pale eyes is visible beneath.   He is neither noble nor mercenary, but something between: a sentinel whose allegiance is to the wilderness. The Grays he commands are his own wolves of the wild who follow his every command.   In his right hand he holds a spear tipped with tempered steel yet stained grey by weather and age. In his left, a small lantern of smoked glass, its dim light meant not to guide but to warn.   When invaders come, the Grays appear between trees and stone, silent as the shifting brume. The Lord moves with them, at the front of the pack. His scars are faint, but his resolve is sharp: he keeps the forest wild.     Grew up with wolves.   Became the leader wolf when he killed the boss.   Wears the pelt of the alpha wolf.   Could take on a werewolf.   Fights alongside a pack of wolves.   Business partner with Oink the Tender. Uses his wolves to steal cows and deliver them to the Slaughterdome through an underground tunnel.
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Man