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Gal'Thrail

1042 A.R

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A world torn asunder by war, Gal'Thrail has been shattered. The cataclysm, known only as The Great Ruination, broke the world and its people. The Pact of Ruin was formed between Men, Dwarves, Gnomes and Orcs in order to preserve what remains of the world, and to inhabit the Shattered Kingdom.   That was over 1000 years ago, yet the memory remains. The world has been reclaimed by wilderness, with kingdoms being little more than small city states and a few villages. Travel is dangerous and monsters rule the wilds. In the northwest war rages over the Stormlands, where the precious mineral known as Dust is plenty. In the northeast, the giants of the Frostlands report more aggressive monsters and beasts emerging in the frozen tundra, to the East, Necropola is suffering a power struggle after the death of Dread Lord Vlad von Garovich, and to the south in the Burning Sands, merchants continue to disappear and the Efreeti continue to grow in power.   The Shattered Kingdoms are in trouble, as problems continue to stack up and heroes are few and far between. Yet there is hope with the arrival of the offworlders, who may be the key to saving the Pact and the Shattered Kingdom.

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