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Thag’oron

Thag'oron worldbuilding 1. The Rouzhai Gaiostone landed in the southern center region of the continent, irradiating the entire area with chaotic, radioactive energy from the strong presence of antimatter.   3. Split this continent into multiple chaotic pieces, creating natural borders for many nations   4. As a subversion to the orc stereotype of unintelligent, warlike brutes, orc cities, kingdoms & empires are actually high magitech areas. This technology is possible due to advanced understandings of antimatter (influenced by their Rouzhai magic). Their main power source is antinuclear energy, generated at specialized power plants that split the atoms of antimatter particles. These plants have high-radiation byproducts, making volcanic (already low-inhabitable) biomes the ideal location for them. The byproducts are used as toxic/acidic components for weapons & potions.   2. Races native to the continent: •orcs - adapted to live in the radioactive & volcanic center of the continent, closest to the Rouzhai Gaiostone. Having the highest population of Rouzhai Aurans, they became known for their military strength & antimatter Magic. Organized into clans, kingdoms, & empires •hobgoblins - live in the southern/northern parts of Thagoros, preferring mountainous regions. Civilizations ranging from clans & city-states to small kingdoms ruled by warlords. A modest population of Rouzhai Aurans •goblins - live as slaves to hobgoblins & orcs, or in tribes to small city-states in inhospitable locations, such as radioactive deserts, plains, & volcanoes. Large population of Rouzhai Aurans, leading some to be powerful forces when not facing their stronger evolutionary counterparts (hobgoblins & orcs) •bugbears - live in savage tribes in the woodland regions of Thagoros, the smallest population of Rouzhai Aurans •undead empires - live in the regions most inhospitable to natural life, such as radioactive deserts (mummy lord pyramid clans), & wastelands (lich empires served by zombies, ghouls/ghasts, wraiths & other undead) •Infernal, Forest & Reaper Dragons   3. Wildlife •Chernobears •Sentient plants & fungi (myconids) •Sand Dragons   4. Environments •volcanic regions surrounded by diverse, dense forests thanks to the fertility of ash (minerals and nutrients)   Dragons reanimate giants from the old days into giant zombies/Or new Giants   Lots of zombie plagues, both magical and viral   Orskan Empire - ruled by Lord Goruk, a Rouzhai Orc warlord and demigod son of Thatos Crysegnor - ruled by [insert name] of the Frost Elves
Type
Continent
Inhabiting Species

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