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The Presents

Holiday Spirit. A golden carrot Christmas ornament. It looks like those old vintage ornaments with the glitter. It is inscribed with the words Holiday Spirit. Once the words are spoken, it summons an ethereal reindeer made of aurora borealis. The reindeer will attack enemies of the user with 1d6+2.

Snowball Gloves. A pair of thick hide gloves with a light blue gemstone on the back. The fingertips are covered with snow. A player can use a bonus action to create a snowball from nowhere, which can be thrown for 1d4+1.

Cloak of First Snow. A dark blue cloak with a black fur trim. It is embroidered with snowflakes. The wearer is immune to cold damage. Wearer can use a disengage from combat without provoking opportunity attacks, leaving a flurry of snowflakes behind them.

Ice Wand. An opaque glowing thorn of ice. The user can cast frost spells as an action. Ray of Frost, Frostbite, Ice Knife, Rime's binding ice. Bearer of Snowcloak is immune.

Jotunclaw Greatsword. 5.5 feet of glittering steel. The hilt is wrapped with a red ribbon, and the handle is made of ice. The pommel is shaped like a giant's fist. Deals greatsword +1 damage and 1d4 cold damage.

Frostglide boots. Thick leather boots caked with ice. When the wearer steps onto a frozen surface, glittering blades of ice appear on the bottom, granting the user an extra 20ft of movement speed.

Enchanted Scarf. A red and white striped scarf. When worn, a small snowman with a matching scarf appears next to the wearer. The snowman will hurl icicles at the wearer's enemies at random.

Valkyrie Warhorn. A spiralling horn bound in fur and leather, with many dangly ornaments of ice. When blown, the wearer and all allies are given advantage on their next attack. Can be blown twice per long rest as a bonus action. If blown more than twice, it burns the throat of the blower, dealing 1d4 fire damage.

Red Rapier. A bright white rapier imbued with crimson metal. Gives the blade a spiralling red effect, like a candy cane, but awesome. Deals rapier +2 damage and applies slowness to the enemy.

Dangling Mistletoe. When thrown above 2 enemies, they must kiss each other as soon as possible. Must make a wisdom saving throw of 17 or lose 1 turn each to smooch. If one saves and the other doesn't, the one who saved is grappled but still gets a turn. Has 3 charges.

Gingerbread Shield. A medium-sized shield painted to resemble gingerbread.


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