Brunstead Agamane

A Halfling artificer, Brunstead grew up in an idyllic Halfling community. She had a peaceful childhood, filled with friends and no shortage resources. Brunstead is the daughter of Solomon Agamane, the Prime Chieftain of the Halflings, he has ruled for centuries, and tends to be extremely selective of who he has children with, he raises his children for a singular purpose. Brunstead's is Progress.   Brunstead, upon becoming an adult in the eyes of her people, felt restless, tired of the peace, and wishing for action, left her community to become an adventurer.   She travelled around the plains multiple times and grew aggravated with the limits of her world. She grew angry, truly enraged for the first time in her life that her people were constrained to one tiny corner of the planet. Brunstead turned her ability to make tiny trinkets and mechanical toys for her baby cousins, and turned it to war, unrelenting destruction cast in steel.   Brunstead churned out cannons, fire-storms in a bottle, airships. Her specialist was mobile weapon platforms. This continued on for years, and Brunstead made quite the name for herself, selling weapons to adventurers, and quietly establishing a small outpost past the Great Divide.   There, her talent was discovered by one Margaret Sevastopol and Brunstead was smitten instantly. She had found someone with as much passion for adventure as herself, and she was offered the chance to expand her horizons, to join a group who would the first in generations to break the record of the Desert Run.   Brunstead accepted without a second thought.   When their party returned to the Plains two years later, shattered, Margaret's will and spirit broken, Brunstead's dream continued to burn even brighter in the face of the challenge.   When she was granted funding from the twin churches of Flaemr and multiple other backers, she began the most ambitious build yet.   The Land Walker.
Children

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