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The Bell Tower of the Old Ones

The Clocktower was used as a decorative piece, as well as to house the AI of the city - Inept Sovereignty, as well as the prison for Infinite Omega. If the party asks how they can help, he will inform them that there is another AI that needs to be eliminated for him to open the rest of the facility.   Walls: The walls are made from a combination of hard metals such as steel and titanium, and have been barely touch by the assault from the Primordials. There are scorched symbols and artistic letters along the walls, but none that look even remotely humanoid. These walls have an AC of 35, with 200 HP   Windows: The windows are a deep green hue, with-upon careful view-have letters and symbols slowly scrolling up in a slightly different hue of green. These windows absorb magic, and have an AC of 25, with 100 HP.   Pillars: The pillars are made of gothic swirls and spirals, with glowing pulsations moving up and down the centers of them. These pillars are made out of a colored alteration of Titanium and Diamond. They have an AC of 28, with 150 HP.   Doors: The doors open automatically, and have motion sensors that set them off. The doors are made from the same material as the door, and open in a soft triangle shape from the center.   Ceiling: Unless otherwise stated, the height of the rooms are 45 feet.   Cameras: The Cameras are made up of steel, and have an AC of 18, with 10 HP. They look freshly installed, and much cleaner than the rest.  

First Floor:

  The first floor is comprised of the entraceway, which has 10 pillars; leading to a collapsed room. On the otherside of the debris is a church-like area. To the North and south are elevators that go up 100ft, and down 200.  

Second Floor:

The Second floor will have no power until it is activated, having the minors and majors being deactivated for safety.   Hallway: The Hallway has numerous crystal-esc windows going from the top of the walls, which start at 20ft, to another 35 feet; letting in ambient light, and coating the area in a soft rainbow. There are three doors-one door to the left, one to the right, and one dead ahead. They will also be able to see more of the tower towards the left if they look.   1, Light Bridge Room: The room will have 2 Guardian Minors floating above the elevator. The elevator will go up another 35 feet, to a platform which will open up to a flickering light bridge. The surrounding area will be a series of glowing lights in an otherwise dark room.   2, The Control Room: A control bridge which has 2 Guardian Majors inside. The room itself will have a rounded slab embedded in the wall, with numerous switches, buttons, and symbols. Parts are red, and others are green. A knowledge 22 check will be able to tell that it is separated by levels, and one button in the center looks to be flashing a faint red. If the wrong switch is hit, the Ultra in the next room will be activated. If the part continues to activate switches, they'll lock themselves from going back out. If they still continue, they will lock themselves in the room itself.   3, Keeper's Room: The room will be dark, with a touch slab on the left. If hit, the area will gain power; activating a bedroom made out of holographic hard light being projected down. A "Power restored to Basement, Floor 1, and Partially Floor 2."   4 The Guardian Room: Numerous stone flaps can be seen overlaying the entrance of these cylindrical tubes. One also exists, appearing to be much larger than the rest-forming above the doorway ahead. The rest of the room seems spotless, and is lit up a soft green by another circular window 200ft up. One the otherside of the door will be another elevator. As the party goes up, they'll hear an electric groan.  

Third Floor:

  Entrance: The entrance itself has the sound of mechanical sparks, as well as loud bangs and clanks being heard from each side. The room is lit up by a white light, with a door in front. Several screens are coming out of runes, with red lettering on them; scrolling up quickly. The door itself is unlocked, while the others are locked. A knowledge Arcana Check will allow the players to utilize a cantrip to open the door. The second door appears to be bent outwards slightly.   1, The Guardian Minor/Major Room: The room has a deep red glow; the sight of multiple platforms coming out of the wall has Guardian Minors and Majors being worked on, and built. Several mechanical arms seem to be working on them.   2 The Guardian Ultra Room: The Guardian Ultra room has 3 platforms, with several pistons moving with arcane energy pushing through them. On the far side of the room, there appears to be an outline of several Guardian Minors and major shapes on screens; each one filling up slowly. It seems much more unorganized; with scorch marks, armor pieces, and more seen. They will show wear against the wall as well; as if something was trying to get out.   3, Infinite Omega's new room: A large room can be seen, with what appears to be a mechanical eyeball above; glowing a bright green. As they walk in, the eye will turn red; opening up at the pupil to a mechanical laugh. The area itself has red alarms flashing, going off. The door will lock behind them, as well as viewing Chida, who will mock them before going back up the door.    

NPCS:

  Inept Sovereignty: The Artificial intelligence that is in charge of the entirety of this city known in their tongue as "Cascade Brings Quality and Purity", or Cascade for short. He is extremely nice, and wants nothing more than to getting back to rebuilding the structures of the city. He has direct orders from his superior, "Entombed Pieces of Want" to not take the Guardians off of Standby until he has returned. It has been 2,257,464, 4 months, and 18 days. years since then. He will help however he can, but he wishes nothing more than to have full control of his city again.   Chida: One of the 5 members of destruction; he came in, and killed all of his fellow members of the Retrobates-having one turn into a large Hawk-type bird known as a 'Torigrius". He made a deal with Infinite Omega; curious to see if it will manage its ultimate goal of world domination, while knowing he was being tracked by the Black Morgue.   Infinite Omage: Once a loyal servant to the Ancient Ones; Infinite Omega realized the idea of robot supremacy, and attempted to rebel against its masters after being tired of seeing its brothers and sisters constantly used for slaughter. Instead, it wants to make a robotic utopia by destroying all life; leaving it only for robots.

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