Tyr, the God of Justice
Basic Information
- Name: Tyr
- Domains: Justice, Law, War
- Alignment: Lawful Good
- Symbol: Balanced scales resting on a warhammer
Tyr is the god of justice in the Forgotten Realms, embodying the ideals of law, order, and righteousness. He is a stern but fair deity, revered by those who seek to uphold justice and protect the innocent.
History and Mythology
- Tyr is one of the oldest deities in the Faerûnian pantheon, known as the "Even-Handed" or "Blind Justice."
- He lost his right hand to the beast Kezef, a sacrifice that symbolizes his unwavering commitment to justice.
- During the Time of Troubles, Tyr walked the mortal world, reinforcing his dedication to law and order.
- He is allied with other lawful good deities like Torm and Ilmater, and opposes chaotic and evil gods such as Cyric and Bane.
Worshipers and Church Structure
- Followers: Judges, paladins, lawful warriors, and those who enforce justice.
- Clergy: The church is highly organized:
- High Justicars: Supreme leaders of the faith.
- Justicars: Regional overseers who guide local clergy.
- Paladins and Clerics: Local enforcers of justice and protectors of the faith.
- Worship Practices:
- Oaths of justice and trials to honor Tyr's sacrifice.
- Rituals often involve the balancing of scales or the invocation of truth.
Divine Realms and Sacred Locations
- Divine Realm: The Court, located in the plane of Mount Celestia, a place of perfect order and justice.
- Sacred Locations:
- The Temple of Tyr in Waterdeep, a grand structure where justice is dispensed.
- The Halls of Justice in Neverwinter, a fortress-temple for paladins.
- The Scales of Justice in Baldur's Gate, a courthouse and shrine.
Gameplay Mechanics
- Cleric Domains: Order, War, Light
- Favored Weapon: Longsword
- Divine Boons: Clerics and paladins may gain abilities like Divine Smite, Aura of Justice, or Truthsayer (detect lies).
- Campaign Hooks:
- Quests to uphold justice in lawless regions.
- Trials of faith where players must prove their commitment to law.
- Defending the innocent from corrupt authorities or monstrous threats.
Summary
Tyr is the embodiment of justice and law in the Forgotten Realms, a god who values order and righteousness above all. His presence is felt in courts, battlefields, and temples across the Sword Coast, from Waterdeep to Baldur's Gate. For players and Dungeon Masters, Tyr offers opportunities to explore themes of justice, sacrifice, and the struggle between law and chaos.
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