Lesser Deities

Introduction

This article provides a quick reference to the lesser deities of the Forgotten Realms, organized by their pantheons and categories. Each deity is listed with their primary domains and a brief description of their significance or worship. This resource is designed to offer essential information without overwhelming detail, making it ideal for quick lookups during gameplay or world-building.


Elven Pantheon (Seldarine)

  • Labelas Enoreth: God of time, history, and longevity. Revered by elves for his wisdom and insight into the ages, he is often invoked by those seeking to understand their long history or the passage of time.
  • Hanali Celanil: Goddess of love, beauty, and romance. Celebrated for her grace and the joy she brings to elven hearts, she inspires art, passion, and devotion.
  • Sehanine Moonbow: Goddess of the moon, dreams, and death. Guides elves through the mysteries of the night and the afterlife, offering visions and protection in dreams.
  • Solonor Thelandira: God of archery, hunting, and wilderness survival. Protector of the wilds and master of the hunt, he is the patron of rangers and those who live in harmony with nature.
  • Erevan Ilesere: God of mischief, change, and rogues. A trickster who delights in chaos and clever schemes, he is favored by those who embrace unpredictability.

Dwarven Pantheon (Morndinsamman)

  • Clangeddin Silverbeard: God of battle, bravery, and honor. The fierce warrior who inspires dwarves to fight with courage and uphold their clan’s honor in combat.
  • Berronar Truesilver: Goddess of safety, healing, and family. The nurturing mother who protects dwarven clans, she is revered for her compassion and wisdom.
  • Dumathoin: God of mining, exploration, and the dead. Keeper of the earth’s secrets and guardian of the dwarven dead, he blesses miners and guides souls to rest.
  • Vergadain: God of wealth, trade, and luck. The shrewd merchant who brings prosperity to dwarven halls, often invoked for success in business and fortune.
  • Marthammor Duin: God of wanderers, explorers, and exiles. Guides dwarves who venture beyond their mountain homes, offering protection to travelers and pioneers.

Orcish Pantheon

  • Gruumsh: God of conquest, strength, and survival. The fierce leader of the orcish pantheon, embodying their relentless drive for dominance and victory in battle.
  • Luthic: Goddess of fertility, medicine, and servitude. The nurturing yet stern mother of orcs, she oversees healing and the growth of orc clans.
  • Shargaas: God of stealth, darkness, and thieves. The shadowy figure who strikes from the shadows, favored by orcish scouts and assassins.
  • Bahgtru: God of brute strength and combat. The embodiment of raw power and ferocity, he is revered by orcish warriors for his unmatched might.
  • Yurtrus: God of death, disease, and decay. The silent bringer of plague and ruin, feared even among orcs for his merciless touch.

Halfling Pantheon

  • Yondalla: Goddess of bounty, protection, and fertility. The nurturing protector of halfling communities, she blesses their homes and fields with abundance.
  • Arvoreen: God of defense, vigilance, and martial skill. The watchful guardian who teaches halflings to defend their homes with courage and strategy.
  • Cyrrollalee: Goddess of hearth, home, and hospitality. The warm and welcoming deity who ensures halfling homes are places of comfort and safety.
  • Sheela Peryroyl: Goddess of nature, agriculture, and weather. Guides halflings in tending their lands and living in harmony with the seasons.

Gnome Pantheon

  • Garl Glittergold: God of trickery, gems, and protection. The clever and jovial leader of the gnome gods, known for his pranks and love of shiny treasures.
  • Baervan Wildwanderer: God of forests, travel, and nature. The adventurous spirit who roams the wilds, protecting gnomish travelers and explorers.
  • Callarduran Smoothhands: God of mining, stone, and the Underdark. Guides gnomes in their subterranean endeavors, from mining to crafting.
  • Flandal Steelskin: God of metalworking, smithing, and fitness. The master craftsman who teaches gnomes the arts of forging and physical prowess.

Dragonborn and Draconic Deities

  • Bahamut: God of justice, protection, and good dragons. The noble platinum dragon who inspires righteousness and defends the weak.
  • Tiamat: Goddess of greed, chromatic dragons, and tyranny. The five-headed dragon queen who seeks dominion over all, feared for her wrath and ambition.

Lesser Deities and Demigods

These deities oversee more specific domains or are worshipped in particular regions.

  • Tymora: Goddess of luck, fortune, and adventurers. Often invoked by gamblers and risk-takers for a favorable outcome, she smiles upon the bold.
  • Beshaba: Goddess of misfortune, accidents, and bad luck. Feared for her capricious nature, she brings calamity to those who cross her path.
  • Gond: God of invention, crafting, and technology. Patron of artisans and inventors, he inspires creativity and innovation.
  • Auril: Goddess of winter, cold, and ice. Worshiped in harsh, cold regions, she commands the frost and snow with an icy grip.
  • Deneir: God of writing, literature, and glyphs. Keeper of knowledge and records, he safeguards the written word and its power.
  • Milil: God of poetry, song, and eloquence. Patron of bards and performers, he fills the world with music and beauty.
  • Kelemvor: God of the dead, judgment, and the afterlife. Ensures the fair and orderly passage of souls to their final rest, judging them with impartiality.
  • Umberlee: Goddess of the sea, storms, and naval combat. Feared by sailors and coastal dwellers, she demands tribute to calm her tempestuous wrath.
  • Valkur: God of sailors, ships, and favorable winds. Protector of mariners, he guides ships safely through perilous waters.
  • Mask: God of thieves, shadows, and intrigue. Patron of rogues and spies, he moves unseen, cloaked in darkness.
  • Leira: Goddess of illusion, deception, and mist. Mistress of secrets and lies, she weaves illusions to obscure the truth.
  • Sune: Goddess of beauty, love, and passion. Celebrated for her grace and charm, she inspires love and desire in all hearts.
  • Talona: Goddess of disease, poison, and suffering. Spreads plagues and pestilence, reveling in the misery she causes.

Obscure and Forgotten Deities

These deities are worshipped by small cults, in remote regions, or have faded into obscurity but still hold influence.

  • Moander: God of decay, corruption, and rot. Worshiped by those who see beauty in entropy and the cycle of decay.
  • Savras: God of divination, fate, and truth. Seer of hidden knowledge, he grants visions of what is yet to come.
  • Gargauth: God of betrayal, cruelty, and political corruption. Manipulator of power, he thrives on treachery and deceit.
  • Jergal: Former god of death, now a scribe to the dead. Maintains the records of the deceased with meticulous care.
  • Hoar: God of revenge, retribution, and poetic justice. Avenger of wrongs, he ensures that justice is served, often in ironic ways.
  • Shaundakul: God of travel, exploration, and portals. Guide for wanderers, he opens paths to new horizons.
  • Finder Wyvernspur: God of reinvention, transformation, and art. Patron of bards and artists, he encourages creativity and change.

Deities of Monstrous Races

These gods are worshipped by creatures like beholders, mind flayers, and other monstrous beings.

  • Great Mother: Goddess of beholders, magic, and fertility. Revered by beholders as the source of their power and proliferation.
  • Ilsensine: God of mind flayers, mental domination, and knowledge. Ruler of illithids, he commands vast intellect and psionic might.
  • Ghaunadaur: God of oozes, slimes, and outcasts. Patron of the aberrant, he embraces the strange and the rejected.
  • Blibdoolpoolp: Goddess of kuo-toa, darkness, and insanity. Worshiped by kuo-toa, she embodies their madness and isolation.
  • Laogzed: God of troglodytes, hunger, and destruction. Feared by troglodytes, he drives their insatiable appetites and savagery.

Gods of the Sea and the Dead

These deities hold sway over the oceans and the afterlife, often feared or revered by sailors and those who deal with death.

  • Umberlee: Goddess of the sea, storms, and drowning. Demands tribute from sailors to spare them from her wrathful waves.
  • Valkur: God of sailors, naval combat, and favorable winds. Protector of ships, he battles Umberlee to ensure safe passage.
  • Kelemvor: God of the dead, funerals, and the afterlife. Judge of souls, he maintains order in the realm of the deceased.
  • Myrkul: Former god of the dead, now a lingering presence of decay. Associated with undeath and the corruption of life.
  • Jergal: Scribe of the dead, overseeing the records of the deceased. Bureaucrat of the afterlife, ensuring every soul is accounted for.

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