Waterdeep NPCs
Waterdeep
North Ward
Trollskull Alley
Talisovar “Tally” Fellbranch
Half-elf (she/her). Short brown hair in a simple bowl-cut. Large blue eyes. Wears a leather vest with small tools in its many pockets. Owner and chief artisan of the Bent Nail. Brother to Mellannor Fellbranch, the groundskeeper of the Phaulkonmere and representative of the Emerald Enclave.
Embric
Fire Genasi (he/him). Flaming red skin that contrast with patches of skin that take on the appearance of molten stone and fiery red hair. Eyes flare red when angry. Belongs to the Most Careful Order of Skilled Smiths and Metalforgers. Married to Avi. Co-owner of Steam and Steel, located at the eastern end of Trollskull Alley. Tends the forge and is an expert weaponsmith.
Avi
Water Genasi (he/him). Blue skin with beads of moisture twinkling upon it, with large, blue-black eyes. Smells of fresh rain. His blue hair floats freely, swaying and waving as if underwater. Wears a miniature, animate waterfall. Vivacious and at times even overly-friendly. Married to Embric. Co-owner of Steam and Steel, where he uses his magic to quench hot steel. Belongs to the Splendid Order of Armorers, Locksmiths, and Finesmiths. Worships Eldath, god of peace.
Fala Lefalir
Wood elf (they/them). Wood elf with long, braided, coppery hair. A sprig of mistletoe woven into their hair above the right ear. - Owns Corellon’s Crown, across Trollskull Alley from Trollskull Manor. Member of the Guild of Apothecaries and Physicians. Friends with Ziraj, who visits frequently and even has a room kept in Fala's home.
Vincent Trench
Human (he/him). Dresses in a sharp suit and smokes a slim pipe. Black hair with a streak of silver that hangs foppishly over his brow. Private eye who runs the Tiger's Eye. Speaks concisely, puffing on his pipe thoughtfully.
Rishaal the Page-Turner
Gold Dragonborn (he/him). Wears thin, antique spectacles that he constantly pushes up the end of his snout. Bookish, but with a deep, gravelly voice. Owns the Book Wyrm’s Treasure at the western end of Trollskull Alley.
Emmek Frewn
Human (he/him). A long face extended by receding hair and a scraggly grey beard. Failed to acquire Trollskull Manor last time it was on the market and resents the missed opportunity. He purchased a much humbler two-story home at the western end of the alley and opened Frewn's Brews, but has yet to see much success despite the gold spent on the furnishings and renovations. He proudly serves his homemade dark, stout ale, the titular Frewn's Brew.
Fatima al-Umari
Human (she/her). A middle aged woman with dark hair with streaks of grey running through it and brown skin. Owns and operates the Zephyr Post in Trollskull Alley. Traveled to Waterdeep with her family from Calimshan and set up the shop with her sister, Jeshai, who recently passed.
Arty Gardner
Human (he/him). Has grey, straight hair that parts down the middle and he constantly tucks behind his ears. Has a prominent, crooked nose that he swears he came by naturally. A merchant who splits time between Triboar and Waterdeep, taking on whatever goods or work he can. Works to keep his family happy and live a simple life. Husband of Del, father of Sera, Cill, and Jeshir. Ex-husband of Jeshai, brother-by-vow to Fatima.
Del Gardner
Human (she/her). Wears her curly red hair beneath a brimmed hat to mind the sun. She oversees and manages the mercantile work for the family, though these days she spends much of her days keeping up with the young and percocious Cill, their youngest daughter who has just learned to walk. She loves cooking and the routines of her daily life.
Sera Gardner
Human (she/her). Has her mother's red hair, but with many of her father's features, including a crooked nose. Curious and inqusitive, she dreams of going on adventures and discovering all sorts of new fauna and flora in her travels. Idolizes Volo and all of his legendary tomes recounting his travels and observations.
Jeshir al-Umari
Human (he/him). In his late teenage years, Jeshir also shares his father's crooked nose, but has noticably darker skin and features than the rest of his family. His dark hair falls flat over his eyes. He has a thin, muscular frame that is self-evident of the work he's done taking care of animals since coming of age. He is reserved, often scowling to himself, but not speaking up as to why.
Castle Ward
Derek Windfire
Dwarf (he/him). High Command in Waterdeep. A ruddy dwarf with a braided beard and curly locks of dark hair down to his shoulders. Commands a room with both his reputation and rhetoric, despite his stature amongst the mostly human population. A respected leader and an example for many.
Xorone of the Libram, Arcane Watchlord
Elf (he/him). Arcane Watchlord and member of the Order of Magicists and Protectors. He wears the robe of a wizard, though fitted after the latest fashions. His dark hair is braided in concentric circles. He frequents the Elfstone Tavern, where he often takes meetings related to Guild work and other affairs.
Trade Ward
Elya
Human (she/her). Kelnelis Cratorin's assistant in The Prestige. She often wears her light auburn hair in braids and has bright brown eyes with golden flecks in them. She loves magic and magic tricks, her favorite being "the disappearing dragon."
Riven the Shield-Maker
Human (he/him). An aging, but still strong armed craftsmen with greying and balding hair and sharp eyes. Proprietor of the Riven Shield Shop in the Trades Ward, where has currently forges and sells shields. These days, most of his wares are for decor or artistic purposes, so he has had to focus more on the form and less on function, much to his chagrin. He has a number of ideas for improving shields, but will requires materials and an enchanter to partner with to make any such projects a reality - not to mention freedom from the overbearing magical item legislation currently active in Waterdeep.
Zelphar Qizorwyn
Human (he/him). Emmyth's Father.
Tyria Cratorin
Human (she/her). Emmyth's Mother.
Kelnelis Cratorin
Human (he/him). Emmyth's Uncle and proprietor of the Prestiege, a shop of magical equipment and supplements in the Trade Ward of Waterdeep. An elderly half-elf never found without a fine tunic and his focal lens which he keeps around his neck on a silver chain when examining items closely. He walks with a polished darkwood cane with a clear glass polyhedral on top.
Margery
Human (she/her). A former employee and resident of Hawkfall fired by Hawk's father. Thaust hid Margery temporarily in his tribe's village, but after enough time passed for her to once again slip into anonymity, she has returned to the City of Splendors in hopes of a fresh start.
Marladar Virphine
Half-Elf (he/him). Retired adventurer, only survivor of a string of murderous assaults by a mysterious githzerai, Folio Halfrun.
Jabie Raulnor
Gnome (he/him). Lead writer of the Blue Unicorn, a satirical Waterdeep broadsheet often written from Jabie's regular corner nook at the Golden Harp. Thorsten often said he was "as sharp-witted as he was short-legged" much to the gnome's begrudging enjoyment of that of an old friend.
Kithri
Halfing (she/her). Performs the flute frequently at the Golden Harp. Works in administration at the Fellowship of Bowers & Fletchers guildhall, called The Citadel of the Arrow, when she isn't at her favorite tavern.
Claira
Half-Elf (they/them). Patron of the Golden Harp and baker who specializes in savory pastries with her own cart in the Market.
Ardeep Avengers
Ellian Hood
Half-Elf (he/him). A tall, broad-shouldered figure who carries himself with an effortless confidence and disarming smile. Ellian dresses simply, but in well-trimmed and high-quality materials that speak to both the downtrodden as well as the socially relevant. Ellian perceives and presents himself as a social revolutionary, artist, visionary, and poet. As the leader and founder of the Ardeep Avengers, he has often focused on the big ideas and central themes of corruption among the Waterdeep nobles and political system. He has well-established connections to the Waterdeep art community and other vagabonds and vigilantes. Also known as "The Voice of the Avengers."
"Father"
Dwarf (he/him). A rotund, but strong figure with perpetual bags under his eyes and a white beard in need of trimming. Serving as the priest of the Avengers, he is a deeply religious and faithful who served in the All-god temple of Waterdeep. He was excommunicated when it was revealed he was a functioning alcoholic. He rarely speaks of it, but those close to him believe he possess some powerful magic that even he doesn't fully understand. Father spends his time healing and counseling, still maintaining connections to the underground and homeless communities in Waterdeep. Also know as "The Heart of the Avengers."
"Son"
Human (he/him). Most know for his large, muscular frame and fierce loyalty to Father. Communicates in grunts and little else.
Roywyn
Gnome (she/they). A lithe figure with red curly hair that bounces when she laughs. An extremely bright thief who finds particular pleasure in the redistribution of wealth. Rumors suggest she left behind a prominent title and reputation and restarted her career as a burglar under a new name for the amusing challenge of it. Also known as "The Eyes and Ears of the Avengers."
Jandar Shavarra
Human (he/him). A dark-skinned, fit figure with short hair and bright green eyes whose face is marked with several scars. Hailing from Chult, Jandar led his community against the presence of the Flaming Fist by successfully infiltrating their order and setting the stage for a assault of their camp. A cunning strategist, Jandar's success has stemmed from combining his clan's guerilla tactics with the Fist's hierarchical military strategies. He is perceived as principled and just, if not at times insensitive. Also known as "The Fist of the Avengers."
Soveliss Xiloscient
Wood elf (he/they). Merchant "king" of Waterdeep. He presents himself as a flamboyant, outgoing, jubilant reveler who is never seen in the same outfit twice. In reality, he is a shrewd businessman always keen on a new opportunity. Few know the full gamut of his activity, but its assumed he runs all sorts of grey market businesses from smuggling to forgery, gambling, and information trade. Based in Waterdeep, his involvement is a secret outside the Avengers.
Greg Brightwood
Human (he/him). A lanky figure whose curly brown hail spills out from beneath his helmet. One of the younger members of prominence in the Avengers, Greg is a disgruntled guard for the city. Even those close to him consider him a pretty normal guy. He tries to be tough, but his closest friends know that his true passion is gardening. His involvement in the Avengers is also a secret, but it allows him to maintain clear lines of communication and access to Waterdeep from his post.
Althaea
Wood elf (she/her). A member of the elven presence within the Ardeep forest, Althaea acts as a liaison between the Avengers and her kin. She is sympathetic to the injustice of Waterdeep, but very aloof of more than the broad ideals the Avengers proclaim.
Diana Amblecrown
Human (she/her). Even among the disenfranchised of the Avengers, Diana is considered to be the most likely to start a barfight. A former Zhentarim and bouncing between other mercenary companies before that, she considers the Avengers her only true family and defends them from any slight, perceived or otherwise.
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