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Tabaxi

A humanoid race with heavy feline features. Native to the island of Chult, but their true origin is widely unknown.

Lifespan
Same as humans.
Average Height

Usually a bit taller than humans.

Body Tint, Colouring and Marking

Basic feline fur colours and markings.


Monsters of the Multiverse

Tabaxi

ability score increase: When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.
age: Same as humans .
Size: Medium
speed: Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.
Languages: Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
race features:
  • Cat's Claws. You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
  • Cat's Talent. You have proficiency in the Perception and Stealth skills.
  • Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colours in that darkness only as shades of gray.
  • Feline Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.

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