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Travelling and Encounters

Travel at a rate of 24miles per 10 hours Players must rest for 8 hours each day The remaining 6 hours are made up of making and breaking camp, preparing meals, and a little bit of foraging and hunting as the opportunity permits   Ask for the party's marching order when travelling Ask which party members are on watch during rest periods   The trail is not safe, so the characters might stumble upon monsters or foes. Roll a D20 once per day and once per night. On a 17 or higher an encounter happens (see encounter table)   Developments • Goblins   ○ Know the location of Cragmaw Castle
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