Travelling and Encounters
Travel at a rate of 24miles per 10 hours
Players must rest for 8 hours each day
The remaining 6 hours are made up of making and breaking camp, preparing meals, and a little bit of foraging and hunting as the opportunity permits
Ask for the party's marching order when travelling
Ask which party members are on watch during rest periods
The trail is not safe, so the characters might stumble upon monsters or foes.
Roll a D20 once per day and once per night. On a 17 or higher an encounter happens (see encounter table)
Developments
• Goblins
○ Know the location of Cragmaw Castle
Parent Plot
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