Death
7th-Level Necromancy (Dark Magic)
Casting Time: 1 action
Range: 90ft
Components: V,S,M (A humanoid skull)
Duration: Concentration, up to 1 minute.
Available to: Bards, Sorcerers, Warlocks, Wizards.
Casting Time: 1 action
Range: 90ft
Components: V,S,M (A humanoid skull)
Duration: Concentration, up to 1 minute.
Available to: Bards, Sorcerers, Warlocks, Wizards.
Choose a creature within range, it must make a Charisma
saving throw or take 8d8 necrotic damage and all attacks
against it score a critical hit on a 19 or 20 until the spell ends
(If an attack has different critical conditions built into it, this
spell does not change it). On a successful save the target
takes half damage and does not suffer the additional effect.
At Higher Levels: when you cast this spell with a spell slot
of 8th level or higher, the damage increases by 2d8 for each
level after the 7th.
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