Kamakiri

Kamakiri Ability Score Racial Traits: Kamakiri are naturally quick (a holdover from their mantis roots) and generally well educated, but the language barrier and their inability to easily communicate turn people off. They gain +2 Dexterity, +2 Intelligence, -2 Charisma.   Type: Kamakiri are Monstrous Humanoids. They receive Darkvision 60ft.   Size: Kamakiri are Medium creatures and thus have no bonuses or penalties due to their size.   Base Speed: Kamakiri have a base speed of 30ft.   Skill Bonus: Linguistics and Handle Animal are always class skills for Kamakiri and they receive +1 to Linguistics and Handle Animal.   Vermin Empathy: Kamakiri treat all creatures with the Vermin type as animals for the purposes of Handle Animal checks to train them.   Chitin: Kamakiri receive +2 natural armor due to their exoskeleton.   Natural Attacks: Kamakiri possess a pair of claws good for little more than attacking, lacking the dexterity and fine manipulation skills of their hands. These are separate limbs then their hands, but do not have item slots of their own. They have 2 Claw attacks (1d4).   Radiation Resistance: Kamakiri treat any form of radiation as one step lower for the purposes of save DCs and damage done.   Language Barrier: While Kamakiri may pick up any of the languages listed in this guide, they are restricted to communicating via sign-language and Kamakiri. This does not affect spellcasting, but does impact anything involving vocal communication.   Languages: Kamakiri begin play with Kamakiri and sign language. Kamakiri have access to all non-secret languages, but are unable to speak these languages (see below). They may understand languages as normal.   Alternate Racial Traits   Locust: Certain Kamakiri are gifted with wings at the cost of their lower claws, natural chiton and resistances to the natural radiation of Q’sarra Desert.   These Kamakiri have a fly speed of 30 feet with clumsy maneuverability, in addition to a bite attack at 1d3. This trait replaces Natural Attacks, Chitin and Radiation Resistance.   Quick and Quiet: Some Kamakiri are blessed with speed and stealth. Their base speed increases by +10 (to 40ft).   In addition, they gain Perception and Stealth as class skills. This trait replaces Chitin and Radiation Resistance.   Grasshopper: These Kamakiri have, through various mutations, developed exceptional jumping skills.   These Kamakiri can use Jump as a spell-like ability 1+Con/day. The caster level of the spell is equal to the Kamakiri’s character level. This trait replaces Chitin and Radiation Resistance.

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