Sentiat WIP
Sentiats are sentient weapons that gain a soul and will of their own, they gain a persona which is their human-looking form. The appearance is able to completely choose what they look like each time they change their form into a human. The weapons damage is determined by which part of your body you gain first; A Will, Soul, or body.
Basic Information
Anatomy
Size: Medium or Small
Speed: 30ft, 15ft fly
Weapon Form: You choose a base or exotic weapon every long rest and that becomes your weapon form gaining any weapon properties it has (Heavy, Reach, Light) until your next long rest. As an item interaction, you can switch between your weapon form and humanoid form, the appearance of the humanoid can be of any race. While in your sword form, you count as an object and not a Humanoid/Creature.
Weapon Eater: You can spend 1 hour with a weapon that has a magical property and gain its features, the amount of max features you can have on the blade is equal to your prof mod. You can switch out features on a long rest and pick other features you have stored. The max amount of stored features you can have is equal to twice your prof mod. E.g. You have a prof mod of 2, so you can only have 2 magical properties on your weapon form, but you can store up to 4 features that you can change out on a long rest.
Soul Link: While in your humanoid form, you can wield your weapon form as it's part of you, the weapon can be disarmed from you but you can use your bonus action to summon the weapon back into a free hand. While unconscious you revert back into your weapon form and can be wielded as a normal weapon and its magical features can still be used, instead of rolling death saves you instead are unconscious for the next minute unless the mend spell is cast onto you which will set you to 1hp.
Attunable: A creature can attune to you with your consent, if you are attuned to you will lose your Will and Soul and become a non-sentient item (This is considered player death). The attunement time takes 1 hour and after which you will then lose your sentience. While unconscious, the attunement time becomes 1 round, and ANY creature is able to attune to you while in this inactive state (The 1 round of attuning is considered concentrating).
Sentiat Variants
Choose 1 Variant.
Subrace | Features |
---|---|
Soul | Your weapon deals soul damage - Soul Damage = Stops healing and temp hp gain. |
Will | Your weapon deals will damage - Will Damage = Cannot use an ability/feature until the start of your next turn. |
Body | Your weapon deals Body damage - Body Damage = When you crit or reduce a creature to 0hp, you can dismember a limb. |
Comments