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Dreadnoughta

Beings that are birthed when a dreadnought dies; after 100 days their body breaks opens and a Dreadnoughta is produced. They take on a more humanoid appearance but eventually they will grow back into their dreadnought self.   Their appearance is a mix of crab-like with humanoid features, they only have one eye and horns protruding from their head. The colour of their skin ranges from dark greys to lighter orange. They can shift their hands from 4 fingers into a crab-like claw for the purpose of using items.

Basic Information

Anatomy

Size: Medium   Speed: 30ft walking speed, fly speed equal to walk   Dreadnought Claw: You can use your crab claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier force damage, instead of the bludgeoning damage normal for an unarmed strike.   Demiplanar Stomach: You can ingest and hold objects of up to an amount of pounds in weight equal to 15 times your STR modifier and up to a volume of cubic feet equal to 5 times your character level. As an item interaction, you can regurgitate any item or items you have stored in your stomach. The item(s) will appear in your hand or at your feet, as desired. However, you cannot store living creatures or magical items that are too powerful for your level (Determined by DM). Additionally, if you go over the weight or volume restriction, you may become bloated and have disadvantage on Dexterity checks until you regurgitate the stored items.   Silver Cutter: If you score a critical hit against a creature, they are unable to use any method of planar traversal for the next hour (For example, Misty Step, Blink, Astral Projection, or Dimension Door).   Unusual Nature: You don't require air, food, drink, or sleep.  

Dreadnoughta Variants

Choose 1 Variant


SubraceFeatures
Astral DreadnoughtaAstral Dreadnoughta are a subrace of Dreadnoughta where their bodies are infused with the magical energies of the Astral Plane, and have a more bluish skin colour.

Astral Burst: Once per long rest, you can release a burst of magical energy from your body. This causes all creatures within a 30-foot radius of you to make a Wisdom saving throw (DC = 8 + your proficiency bonus + your Charisma, Intelligence or Wisdom modifier). On a failed save, they take 2d10 psychic damage and are stunned until the end of your next turn. On a successful save, they take half damage and are not stunned.

Astral Storage: Your Demiplanar Stomach can now store living creatures, as well as non-living objects. However, any living creature stored in your stomach will suffer 1d6 force damage every round they are held inside. Additionally, you can now store objects of up to a maximum weight of 30 times your STR modifier in pounds, and a volume of up to 10 times your character level in cubic feet.
Ethereal DreadnoughtaThe Ethereal Dreadnoughta are another rare subrace of Dreadnoughta, they are infused with the energies of the Ethereal Plane. They possess the same appearance and abilities as regular Dreadnoughta.

Ethereal Step: You can use your action to shift yourself to the Ethereal Plane, as if casting the Etherealness spell. You can remain on the Ethereal Plane until the end of your next turn, after which you are automatically returned to the Material Plane. You can use this feature once per long rest.

Ethereal Sight: You have the ability to see into the Ethereal Plane up to a distance of 60 feet. While in the Material Plane, you can see any creatures or objects that are in the Ethereal Plane as if they were translucent and ghostly. Additionally, you have advantage on Wisdom (Perception) checks to detect creatures or objects that are in the Ethereal Plane.
Locations; The Astral Plane   Ability Score Options;
  • Str +3
  • Any +1; Any +2
  • Any +1; Any +1; Any +1
Languages: Common & one additional language of your choice
Lifespan
They reach maturity at creation and live up to 300, after which they cocoon back into a Dreadnought losing all memories of their self. Once they undergo this irreversible effect, they emerge as an NPC no longer controlled by the player. (Dm discretion)
Average Height
Between 5ft and 9ft tall

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