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Almayir

Almayir is a haunted small town from northern Valmont that is rumored to be the resting place of The End, the titan responsible for moving spirits and souls to and fro. Residents of the town claim to hear whispering and crying at night, though it is very, very faint.

Demographics

The mainly human population is noted to be in poverty, constantly fighting over money. The town is ruled over by the elves, despite there being very few of them.

Government

A group of elves, called The Magis Council, rule over the town like an oligarchy.

Defences

There are no walls, as it is an open town. As such, there are no moats, gate, or even towers.

Industry & Trade

The town does not do much trading, but they sometimes have stone imported from Malvyir.

Infrastructure

There are many farms, which the human populace slaves over. There are no sewers, except for the royalty.

Guilds and Factions

The town is heavily influenced by the Alliance, despite their governmental practices being distant from the Alliance mindset.

Architecture

The houses are similar to wooden cabins, looking very rural and often surrounded by farmland. The royalty, however, own longhouses made of stone and wood. They resemble typical longhouses, save the statues and such.

Geography

The terrain the city lies on is a bit of a plain, though it is surrounded by a forest of trees about a mile away in radius.

Natural Resources

The farms around the city work as the food supply, the noblemen usually collecting a share of crops to sell off in the markets.
Type
Town
Population
1011
Location under

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