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Buildings

Buildings allow you to make more money running a business, craft better items, and foster better results with faction rolls. If you are dedicated to an activity in your downtime then you will probably want to be housed in a building eventually to raise up in the world. Once you purchase or build a building you will get to select a spot on the Ambervale map for it.   Buildings start off with 2 slots and the owner/s may decide what to use those slots for. The slots may be filled by Business , Craft workshops, or Guild .   Examples of the different categories below:   Every time a building is upgraded or a better building is purchased then all business within can roll on a higher profit table and all workshops have access to new item creation. Larger buildings also come with more slots for additions businesses, workshops, or guilds.   To purchase a building refer to the table below for details about the different buildings you can own or upgrade. Upgrading a building must be done 1 week at a time.

Building Type Number of Slots Purchase Price Upgrade Price
Modest 2 1,000 gp 10,000 gp
Large 3 15,000 gp 15,000 gp
Grand 4 32,000 gp 25,000 gp
Massive 5 75,000 gp N/A

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