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Leatherworker

Items   Adventuring Gear
  • Belt, Leather (2 GP)
  • Bit and Bridle (2 GP)
  • Boots, Leather (5 GP)
  • Cloak, Leather (2 GP)
  • Cloak, Leather, Lined (4 GP)
  • Component Pouch (25 GP)
  • Cotton Thread (30 Feet) (1 SP)
  • Gloves, Leather (2 GP)
  • Leather Cord (15 Feet) (1 GP)
  • Musical Instruments, Bagpipes (30 GP)
  • Musical Instruments, Drums (6 GP)
  • Needle (5 CP)
  • Pouch (5 SP) - Capacity: .2 Cubic Feet
  • Quiver (1 GP)
  • Sack (5 CP) - Capacity: 1 Cubic Foot
  • Saddle, Exotic (60 GP) - Required for riding any aquatic or flying mount
  • Saddle, Military (20 GP) - Grants advantage on any check to remain mounted
  • Saddle, Riding (10 GP)
  • Saddlebags (5 GP)
  • Waterskin (2 SP) - Capacity: 4 Pints
Armor, Light
  • Leather (10 GP) - 11 + DEX
  • Studded Leather (45 GP) - 12 + DEX
Tools
  • Cobbler's Tools (5 GP)
  • Leatherworker's Tools (5 GP)
Weapons, Melee, Martial
  • Whip (2 GP) - 1d4 Slashing - Finesse, Reach
Weapons, Ranged, Simple
  • Sling (1 SP) - 1d4 Bludgeoning - Ammunition (30/120)

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