Hessa Brookhand

Hessa is a sturdy halfling woman in her early thirties, with curly brown hair often tied back with a red ribbon. Her bright hazel eyes miss little, and her hands are always busy—either fidgeting with a small carved token, or making notes in a well-worn ledger. She wears practical leather armor softened with patches of wool, and carries a short sword that looks far too big for her but is balanced perfectly for her size.

Personality
  • Cheerful but Sharp: Friendly, approachable, and quick with a smile or a joke, but never a fool.
  • Practical: Believes in common sense over tradition or dogma.
  • Observant: Listens more than she speaks, and is rarely caught off guard.
  • Fair-Minded: Goes out of her way to mediate disputes and keep the peace without favoritism.
Motives
  • Maintain order within Xandarin without allowing fear or division to take hold.
  • Prevent the ward’s secrecy from being undermined by careless talk or treachery.
  • Protect the village’s children and the vulnerable, whom she sees as her responsibility.
  • Ensure the Watchmaster’s office is respected so that when she passes it on, it remains a trusted role.
History
  • Ranger’s Daughter: Born to a halfling scout who married into the village after the Pale Wars.
  • Early Years: Served as an assistant to the previous Watchmaster, learning mediation and law.
  • Current Role: Took up the Watchmaster’s mantle a year ago and quickly proved herself capable, using wit and honesty as much as authority.
Languages
  • Common, Halfling, and Elvish.
  • Speaks bits of Dwarvish picked up from smithy gossip, though poorly.
Features & Traits
  • Quick Judge of Character: Advantage on Insight checks to determine honesty.
  • Mediator: Can calm disputes, granting allies advantage on Persuasion checks during negotiations.
  • Keen Observer: Rarely surprised; often one step ahead in spotting trouble.
  • Unassuming: Many underestimate her because of her cheerful nature and size—always to their regret.
Quirks
  • Hums quietly when deep in thought, usually old halfling marching tunes.
  • Collects small carved charms and tokens from people she helps, stringing them on a cord she wears under her shirt.
  • Has a fondness for spicy food, especially pickled peppers she makes herself.
  • Always carries a second pair of boots—claims “you never know when you’ll need them.”
Specialized Equipment
  • Ledger of Disputes: A small book where she records every crime, quarrel, and judgment. Serves as both history and tool for fairness.
  • Balanced Shortsword: A masterwork blade designed for her stature, etched with a family crest.
  • Signal Whistle: A carved bone whistle used to summon help from the Watch or militia.
  • Token Cord: A hidden necklace of charms representing the people she has aided—serves as her personal reminder of duty.
Speech Patterns
  • Warm and conversational, even when delivering judgments.
  • Often calls people “love,” “dear,” or “duck,” even in serious moments.
  • Uses short, sharp proverbs in disputes (“A lie’s got short legs,” “A closed hand can’t share bread”).
  • Laughs easily, but her tone hardens instantly when order is threatened.

Example Phrases:

  • “Now, now, no need for sharp words. Sit, breathe, and we’ll sort it fair.”
  • “You think the ward keeps us safe? It’s people keeping to their word that does it.”
  • “A thief here steals from family. And I don’t take kindly to family squabbles.”
GM Roleplaying Notes
  • Hessa is the face of justice inside Xandarin. She represents order, fairness, and accountability.
  • Use her as a mediator NPC when party choices risk dividing the town, or as an ally NPC if law and order are threatened.
  • Her cheerful nature makes her approachable, but she has steel beneath it—PCs who test her authority will quickly see her sharp side.

Children
Ruled Locations

Comments

Please Login in order to comment!