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Traveling Salesman

Niz Longcloak

Small Gnome Merchant Wizard , Chaotic Neutral

Armor Class 11
Hit Points 100 10d10+5
Speed 25ft

STR
10 0
DEX
10 0
CON
16 +3
INT
20 +5
WIS
18 +4
CHA
18 +4

Saving Throws CON, INT
Skills Persuasion +5, Insight +5, Arcana +5
Damage Immunities Non-magical damage
Senses Darkvision
Languages Common, Undercommon, Gnomish, Elvish, Dwarvish


Description

Traveling merchant wizard with a perchant for mischief. Sells potions, R-kain, and some magical items.


INT, DC 15, +7

At will: Minor Illusion, Fire Bolt, Ray of Frost

1/day: Mage Armor, Tasha's Hideous Laughter, Shadow Blade

2/day: Fireball, Magic Missile, Chromatic Orb


Actions

Staff Melee Weapon Attack: +2 Hit, reach 5ft, Damage 1d8 1d8


 


Niz is a traveling merchant wizard with a custom wagon. He travels along all the popular routes around the baronies slinging his magical wares. He's a bit creepy, but running into him can be a stroke of luck.
Roll on the Inventory Table for as many items as you wish for Niz to have in stock. If the Deck of Many Things is rolled it is advised to NOT sell the deck, but instead sell card pulls for 5gp per card.
It is highly advised that the party not attack Niz and his stats should be ramped up as the players increase in levels. His base stats are for Level 1 adventurers.
    Roll for inventory d100:

Niz's Inventory

Roll the Dice
1-50Roll on Potion Table
51-60Spell Scroll (Level 1 Table)
61-70Spell Scroll (Cantrip Table)
71-75Spell Scroll (Level 2 Table)
81-90Roll on Magic Item Table
91-98Roll on Magic Weapon Table
99Bag of Holding
100Deck of Many Things


Potion Table

Roll the Dice
1-50Potion of Healing
51-60Potion of Greater Healing
61-70Potion of Climbing
71-75Potion of Resistance
76-80Potion of Fire Breath
81-85Potion of Water Breathing
86-90Potion of Animal Friendship
91-93Potion of Heroism
94-95Potion of Speed
96-97Potion of Poison
98Potion of Invisibility
99Potion of Superior Healing
100Potion of Supreme Healing

Scroll Level 1 Table

Roll the Dice
1-3Absorb Elements
4-6Alarm
7-10Burning Hands
11-13Catapult
14-16Charm Person
17-20Cause Fear
21-23Chromatic Orb
24-26Color Spray
27-30Comprehend Languages
31-33Detect Magic
34-36Disguise Self
37-40Earth Tremor
41-43Expedious Retreat
44-46False Life
47-50Feather Fall
51-53Find Familiar
54-56Fog Cloud
57-60Grease
61-63Ice Knife
64-66Identify
67-70Jump
71-73Longstrider
74-76Mage Armor
77-80Magic Missile
81-83Ray of Sickness
84-86Shield
87-90Tasha's Hideous Laughter
91-93Thunderwave
94-96Unseen Servant
97-100Witch Bolt

Scroll Level 2 Table

Roll the Dice
1-2Alter Self
3-4Arcane Lock
5-6Blindness/Deafness
7-8Blur
9-10Cloud of Daggers
11-12Continual Flame
13-14Crown of Madness
15-16Darkness
17-18Detect Thoughts
19-20Enlarge/Reduce
21-22Flaming Sphere
23-24Gentle Repose
25-26Gust of Wind
27-28Hold Person
29-30Invisibility
31-32Knock
33-34Levitate
35-36Locate Object
37-38Magic Mouth
39-40Magic Weapon
41-42Melf's Acid Arrow
43-44Mirror Image
45-46Misty Step
47-48Nystul's Magic Aura
49-50Phantasmal Force
51-52Ray of Enfeeblement
53-54Rope Trick
55-56Scorching Ray
57-58Seeing Invisibility
59-60Shatter
61-62Spider Climb
63-64Suggestion
65-66Web
67-68Aganazzar's Scorcher
69-70Dragon's Breath
71-72Dust Devil
73-74Earthbound
75-76Maximilian's Earthen Grasp
77-78Mind Spike
79-80Pyrotechnics
81-85Shadow Blade
86-90Skywrite
91-95Smilloc's Snowball Storm
96-100Warding Wind

Scroll Cantrip Table

Roll the Dice
1-4Acid Splash
5-8Blade Ward
9-12Chill Touch
13-16Dancing Lights
17-20Fire Bolt
21-24Friends
25-28Light
29-32Mage Hand
33-36Mending
37-40Message
41-44Minor Illusion
45-48Poison Spray
49-52Prestidigitation
53-56Ray of Frost
57-60Shocking Grasp
61-64True Strike
65-68Control Flames
69-72Create Bonfire
73-76Frostbite
77-80Gust
81-84Infestation
85-88Mold Earth
89-92Shape Water
93-96Thunderclap
97-100Toll the Dead

Magic Item Table

Roll the Dice
1-3Bag of Holding
2-5Horn of Silent Alarm
6-10Alchemist's Fire
11-12Immovable Rod
13-15Goggles of Night
16-17Hat of Wizardry
18-20Bag of Beans
21Elemental Gem (1d4 - 1. Blue 2. Yellow 3. Red 4. Green)
22-25Rope of Mending
25-26Tankard of Sobriety
27Lock of Trickery
28-30Elixir of Health
31Wand of Magic Detection
32Wand of Secrets
33Folding Boat
34Arrow of Slaying
35Portable Hole
36Cap of Water Breathing
37Robe of Useful Items
38Rope of Climbing
39Necklace of Fireballs
40Decanter of Endless Water
41Ring of Feather falling
42Ring of Protection (+1)
43Mystery Key
44Eyes of the Eagle
45Hat of Disguise
46-50Boots of Elvenkind
51Bag of Tricks Gray
52Bag of Tricks Rust
53Bag of Tricks Tan
54Deck of Illusions
55Headband of Intellect
56-60Stone of Good Luck
61Ring of Jumping
62Charlatan's Die
63Ring of Warmth
64-70Enduring Spellbook
71-75Dark Shard Amulet
76-80Boots of False Tracks
81-85Clockwork Amulet
86-90Cloak of Many Fashions
91-100Ruby of the War Mage

Magic Weapon Table

Roll the Dice
1-25Shield +1
26-50Martial Melee Weapon +1
51-60Moon Touched Sword
61-70Walloping Ammunition (2)
71-80Ammunition, +1 (20)
81-90Cloak of Protection
91Sentinel Shield
92Armor, Leather +1
93Dragon Slayer
94Flame Tongue
95Frost Brand
96Mace of Smiting
97Javelin of Lightning
98Wand of Magic Missiles
99Arcane staff +1
100Veteran's Cane

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