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Exile Generational Timeline

A timeline describing the differences between generation periods, in twenty year spans.

The Lost

2230 2329

This date marks the beginning of an era, where generations are called by radioactive elements. This era is centered on the departure of the Xenoarch, and the great populations lost to deep space missions and famine.

  • 2230

    2249


    Generation Andromeda
    Population Migration / Travel

    Generation Andromeda marked an entire generation of people dedicated to the exploration of the universe. Raised amid a great technological stagnation, a rise in population, and the beginning of economic despair. Those born into Andromeda were impatient towards the slow developments of technology, instead choosing to make their way out into the stars prematurely. Many would leave even before the departure of the Xenoarch. None would return. Even centuries later, many remain lost to their impatient travels into deep space, on antiquated crafts without any knowledge of xenotechnology.

  • 2250

    2269


    Generation Icarus
    Population Migration / Travel

    Generation Icarus marked the end of the great migrations, and those born early enough to witness the departure of the Xenoarch, but born too late to ever see hope in its return. Those born into Icarus would find themselves fleeing from their homes on Earth, for fear of the war and suffering to come, using as of yet still antiquated technologies. The children of Icarus would leave, with full understanding that they would likely die far from home, lost among the stars, and never to return. Many of Icarus are still expected to be alive, but ignorant to the state of Earth in present day.

  • 2270

    2289


    Generation Thor
    Revolution

    Generation Thor marked the rise of the great warlords among a period of great strife among the stars. Those born into Thor would see little in the way of progress, and be expected to bloody their hands many times over in their quest for the survival of humanity. This generation marked the end of an age of wonder and discovery, and the beginning of an age of war to come.

  • 2290

    2309


    Generation Uranus
    Discovery, Exploration

    Generation Uranus marks a generation raised looking up at the stars, with a great burden placed on their shoulders by their forefathers, expected to find solutions for the future. Those born into Uranus would be born into great wars, raised as scientists, and made to develop impossible ideas that would be unachievable in their lifetime. This marks the beginning of the great projects, which would see very little in the way of progress until many years later.

  • 2310

    2329


    Generation Pluto
    Life, Death

    Generation Pluto marked a whole generation born to suffer and die. This generation had a grim and bleak outlook on the future, wholly expecting to see the extinction of humanity during their lifetime. Those born into Pluto would be expected to participate in the great war and humanity efforts of the period.

The Giant

2330 2429

This date marks the beginning of an era. This era is centered on the industrialization of the outer systems, and the great events attributed to it.

  • 2330

    2349


    Generation Nyx
    Life, Trauma/ Loss

    Generation Nyx marked an entire generation born to suffer and die. A time of economic strife and war, where there were far more mouths to feed than there were resources to provide. Those born into Nyx would seldom find their accomplishments recognized, if they were to have any at accomplishments at all. This era would see the rise of great pirate and warlord powers amid even greater conflicts.

  • 2350

    2369


    Generation Titan
    Financial Event

    Generation Titan marks the generation born to scour the outer worlds. A generation raised on stories of despair and hopelessness, born in a stagnant period, where technology refused to develop, where populations had to be culled, and Terran life was miserable and poor. Those born into Titan would find themselves seeking any way possible to escape the miseries of life on Earth, going so far as to industrialize the outer worlds, creating great wealth, and greatly accelerating the great projects. Many great conflicts and even greater powers would rise from this generation.

  • 2370

    2389


    Generation Chronos
    Construction beginning/end

    Generation Chronos marks the generation of those born into great material wealth and ambition, the first that would be born and raised among the stars. Many of those born into Generation Chronos would be seen as timeless due to their contributions to the great projects.

  • 2390

    2409


    Generation Mega
    Cultural event

    Generation marks the second of generations born and raised among the stars. Raised in wonder at the power and industriousness of humanity, with great hope for the future to come. Those born into Mega would find themselves with safe and secure lives, few ever leaving the inner systems. These youth would be raised on great stories of tradition and success, a generation of hopeful dreamers, few of which would ever truly succeed in accomplishment, driving a great economy into a great depression.

  • 2410

    2429


    Generation Kalypso
    Cultural event

    Generation Kalypso marks the third booming generation of the industrious giants born among the titans of the stars. A third generation of Astrians, born in the shadow of the great projects started by their grandfathers. Those born into Kalypso would tend to falter in will, never quite achieving the status expected of them, lashing out in spite of their own heritage. Kalypso would mark the rise of phaging corporations, and the great pirate colonies, an entire generation dedicated to making their wealth by taking scraps of their forefathers. Many great conflicts arise from this period.

The Noble

2430 2529

This date marks the beginning of an era, where generations are called by noble gasses. This era is centered on the cultural rise of art and philosophy, and the unexpected return of the Xenoark, bringing with it a grand development of industry and technology.

  • 2430

    2449


    Generation Neon
    Artistic creation

    Generation Neon marks the peak maturation of the great projects. With a stabilized industrial economy, and a growing population of stability and security, those born into Neon would often choose to part ways from their industrious forefathers to look back into the archaic pasts of humanity. Many Neonites would develop to find careers in art and philosophy, resurrecting the forms of the past to bring color and vibrancy to the dull gray of the aerospace titan colonies.

  • 2450

    2469


    Generation Argon
    Cultural event

    Generation Argon marks the final maturation of the great projects, and the naive youth born before the return of the Xenoark. With many of the great projects reaching a final state of completion, economic need and growth finally settling and stabilizing and the development of a new artistic era once again growing strong, many born into Argon found themselves following after their Neon predecessors, creating great expressions of Art, this time looking forwards instead of backwards, expressing themselves in new ways. These works of art would often use the high advancements of technology to fully express themselves in multiple dimensions, or as living artworks.

  • 2470

    2489


    Generation Krypton
    Discovery, Scientific

    Generation Krypton marks the generation of youth coming to age just to the return of the Xenoark. A period of great turmoil and conflict, where information was held tightly, and traded in shadows. A defining generation which had created great cultural divides among corporate identities, which had been long thought settled. Those born into Krypton would be expected to find careers as spies, corporate soldiers, and researchers, among a rapidly changing technological world.

  • 2490

    2509


    Generation Xenon
    Discovery, Scientific

    Generation Xenon marks those alive now, coming of age in the middle of the research age of xenotechnology. At this point, Xenotechnology has not yet found its way into the minds or grasps of most, except the wealthy and industrious, yet enough time and development has made Xenotechnology available to them as a prospective investment to their future. Those born in generation Xenon can therefore be expected to find great wealth in the further industrialization of Xenotechnology.

  • 2510

    2529


    Generation Radon
    Discovery, Exploration

    The youngest born generation, yet to mature, but by the time they do, they will have experienced their entire lives among the greatest age of technological advancement, with xenotechnology now common in household appliances.