Port Zoon
Demographics
The city of Port Zoon has a population of around 43,000 inhabitants. Of this population, there are roughly 71% humans, 8% gnome, 7% halfling, and 14% other races.
Government
Often referred to as "Ironpuss" by those not in his presence, Marquis Alamads Haddou is an older dwarf, a master of ironworking, and the head of the Silverbone Smithing Guild. Ornery but passionate about the city and its people, Alamads rules with clear intent, and swiftly punishes anyone who crosses his laws or endangers the people of Port Zoon. His Zhelezo are trained to be naturally mistrusting of idle hands. Convicted criminals are chained and forced into labor for the various guilds, doing the harshest jobs in each industry.
Industry & Trade
Settled between Feolinn and Nicodranas, Port Zoon is the industrial center of the Clovis Concord. Wealthy merchant guilds employ dozens of arcane and scientific experts, and the cityscape is dotted with strange towers, pillars of smoke, and exhaust from raging furnaces. Though it's less vibrant than the other coastal cities and jokingly referred to as "New Othe" by outsiders, what Port Zoon lacks in liveliness and splendor it more than makes up for in manufacturing and cutting-edge
science. Entire districts dedicated to metallurgy and smithing produce some of the best anvil masters in the region, and the majority of the goods and tools created here are sold along the Gilded Roadway to support the rest of the Menagerie Coast.
Infrastructure
Most artisan crafts and skills can be learned in Port Zoon under various schools and halls run by the guilds of the Clovis Concord. Many consider Port Zoon to be the best place for common folk to learn a trade. Training programs generally have moderate to high fees, depending on the promise of the student, or an agreement that a percentage of the profits from the student's future work will belong to the guild. Many students end up finding work within the guilds that trained them, increasing the appeal of apprenticeships in Port Zoon while also strengthening the stranglehold that the guilds have on production and business along the coast.
Districts
Port Zoon is a compact metropolis of tall stone structures, metal beams and towers, layers of drifting exhaust dust, and rising plumes of industrial soot. The city is separated into three smaller "spheres," or districts, connected to the central Genesis Sphere through main thoroughfares lined by homes and warehouses.
Harbor Sphere
The Harbor Sphere is an oblong district where the docks, seafaring businesses, and warehouses reside, as well as naval housing and weapon storage.
Assay Sphere
The Assay Sphere is home to smelters, coal refinement factories, and the most mysterious of experimental towers, called the Timuafa, where experiments in controlling the nearby weather patterns have led to varying-and sometimes undesirable-results.
Sentry Sphere
The eastern Sentry Sphere is divided between impoverished homes, humble temples, and the barracks of the Sentry Keep, where many Shore Wardens of the Clovis Concord's army remain until called.
Hammer Sphere
The central Hammer Sphere is the largest district and the nexus for the others. Crammed hovels and student housing form the outer ring, while the most industrious factories, forges, and schools cluster around the center Temple Genesis of the All-Hammer.
Type
Large city
Population
43,000
Location under
Ruling/Owning Rank
Owning Organization
Characters in Location
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