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Into the Unknown Session 11: Of Thieves and Hydras

General Summary

Our Cast of Characters:
  • Malachi Morrowstar, Dhampir Slayer
  • Isadora Morrowstar, Half-Elf Witch (Ancestors Patron)
  • Willow, Halfling Slayer (Sniper Archetype)
  • Kethryn Goldenbraid, Dwarf Alchemist
  • Dalgin Runebeard, Dwarf Wizard (Exploiter Archetype)
And Our Friends:
  • Wally, Isadora's Wallaby Familiar
  • Umi, Willow's Faithful Hound
  • Bucky, Kethryn's Work Goat
And Now, The Long-Awaited Continuation of Our Story In Which Four and a Halfling Are at a Loss of What To Do Now
Act One: Reverse Thievery
  • Whilst studying their pilfered knowledge, Four and a Halfling notice a thief in their midst, someone with their tiny hand inside of a pocket. 
  • Enter one Finvius Cloudberry, who introduces himself as a "Halfling Gentleman Thief, in whatever order you prefer"
  • You see, the fellow had recently stolen quite a lovely set of jewelry from Redfield's Watch Captain, and had been hoping to use someone who wouldn't be watched closely, such as Guilded adventurers, to smuggle the goods out of town. He apologized, explained that this captain had taken hefty bribes and wouldn't have been able to afford the jewelry anyway, and really was this worth any of their time?
  • Long debate, the party abandoned the trinkets and let the little fellow go. Only Willow seemed to enjoy his company at all. 
 
Act Two: Extraordinary Wizardry
  • Dalgin writes about his adventure and learnings, Kethryn bothers him, Malachi prays to Vadaszat, Isadora sells some charms, and Willow secures some tasty treats for herself and the pupper
  • The Order of the Eye are thoroughly impressed with the party's expedition and uncovering of Chronomancy and they are invited to meet with the Arch Necromancer Odatrix the Gravewaker to discuss it. 
  • The fellow looks exactly like an elder necromancer. His students are mostly corralling and destroying undead as the party walks in, then treated to a lovely tea service. 
  • Long story short, the Guild is looking to play around with time magic but they're going to need some help. 
  • The kind of help that involves gathering hydra blood
 
Act the Third: Hydra Hunt and A New Plan
  • The party tracked a hydra
  • Fought a hydra
  • killed a hydra
  • Turn in the hydra blood
  • Finally, with that out of the way, it was decided we needed a new direction- literally. Nobody gets big as an adventurer just doing approved quests. After some amount of research they found the likely locations of two magic items that had been lost, specifically, two Artifacts of Skaldor. 
  • The Compass of Fate is a magical compass that points in the direction of what it's master desires most. It was last seen on a ship that sunk off the coast of Ryltuak Island a hundred years ago. 
  • The other one is (I forgot I'm so sorry)

Notes

World Event 81: Small Gifts (The party finds themselves the victims of a highly skilled "reverse pickpocket")  
Faction Weight
  • The Tower of the Ancients (+5)
  • The Order of the Eye (+2)
  •  The 13th Infantry Legion (+1) 
  • Professor Cornelius Blanche Faction (+1) 
  • The House of Redfield (+1) 
  • The Order of the Archer (-1) 
  • The Druidic Circle of Broken Iron (-1) 
  • The Cult of the Nightmare King (-1) 
  • The Dragonscale Watch (-1)
Faction Notes
You earned two points with the Mages. Enough time has passed that the Lady Jael faction no longer cares about you one way or the other. 
Report Date
05 Feb 2022
Primary Location

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