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Moradin, God of the Dwarves

  Moradin
(Greater deity)
Title(s)
All-Father
Dwarffather
Soul Forger
The Creator
    Worshipers
Dwarves, engineers, fighters, miners, smiths   5th Edition Statistics
Alignment
Lawful good   Symbol
Hammer and anvil
Portfolio
Creation, Dwarf crafts, Protection
Domains
Forge, Knowledge
Worshipers
Dwarves
Channel divinity
Artisan's blessing
Moradin (pronounced: /ˈmɔːrɑːdɪn/ MOR-a-din or: /ˈmɔːrədɪn/ MOR-uh-din) was the lawful good god of the dwarves and the chief deity in their pantheon. A harsh but fair judge, he was strength and force of will embodied. He inspired dwarven inventions and constantly sought to improve their race, encouraging a good natured, intelligent, and harmonious existence with other good races while battling their pride and isolationist tendencies. “ Every fall of the hammer on the anvil, every fire stoked in the forge, is a step on a journey set before me by Moradin himself. It isn't work. It is a challenge to achieve greatness. ” — Balifra Eversharp[30]
Relationships
Moradin had a strategic but friendly alliance with Gond, Kossuth, Helm, Torm, Tyr, and the heads of the elven, gnome, and halfling pantheons. He opposed the gods of the goblinoids, orcs, evil giants, and banished dwarves.
  Moradin's clerics, known as Sonnlinor, were usually drawn from family lines, like most dwarven occupations; they wore earthy colours, with chain mail and silvered helms. Moradin charged his followers with the task of wiping out the kingdoms of orcs and wiping out the followers of Gruumsh. The church of Moradin had an active role in guiding the morals of dwarven communities; they emphasized his hand in everyday dwarven activities such as mining, smithing, and engineering, and invoked his blessing when these tasks began. They led the push to found new dwarven kingdoms and increase their status among surface communities. Many of these communities celebrated Hammer 1st, believing that day in 1306 1stDW to be a blessing by the Dwarffather.   Orders
Hammers of Moradin: The Hammers of Moradin were an elite military order dominated by crusaders and fighting clerics with chapters in nearly every dwarven stronghold and members drawn from every dwarven clan. The Hammers served both as commanders of dwarven armies and as an elite strike force skilled in dealing with anything from large groups of orcs to great wyrms to malevolent fiends from the Fiendish Planes. The order was dedicated to the defense of existing dwarven holdings and the carving out of new dwarven territories. Individual chapters had a great deal of local autonomy but, in times of great crisis, a Grand Council assembled to plot strategy and divine Moradin's will.
Rituals
Moradin's holy day was on the crescent moon and he was worshiped at forges and hearths.
Moradin was held in dwarven myths to have been incarnated from rock, stone, and metal, and that his soul an ember of fire. It was said he forged the first dwarves from metals and gems and breathed souls into them when he blew on his creations to cool them. Moradin was responsible for banishing the evil gods of the derro and duergar from the surface.
Moradin's avatar appeared while the Ironstar dwarf clan was fleeing from orcs at the Stone Bridge, after a desperate appeal by Daurvos Frostbeard (which was his final act), and helped them defeat the orcs and gain safe passage to Ironford, thereby forming the Fallen Kingdom.[32]

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