Biggest thing we gotta figure out is how to handle the old Arcology. Giant pillar smack dab in the center of the valley, wide and tall enough to fit dozens of our habitats inside.
Pretty sure it's gonna be loomin' over us the entire stay. It was intended to house ten thousand, but clearly it didn't work out.
We got the option to make an expedition out of it for a healthy pay boost, but it fell for a reason and we gotta play it careful.
The central arcology of the Tempestasa Valley, broken and overgrown. The blackened metal skeleton is broken up by overgrowth and reinforced glass paneling.
From outside and from sattelite imagining, the only thing that can be appreciated is the size. It's a small-scale arcology, one of many reported to be set up by the Expansionist Syndicate before the Lacuna.
The documentation paints a picture of high-scale living overlooking the entire valley. The Obelisk's map files shows shopping, residential, security, entertainment, and an underground transit line station.
Syndies always like to make these one stop shop projects don't they? Lacks any good character just cause it's 'efficient.'
Ooooohhhh this place reeks of the potential for an Ethnis stylized 'dungeon' crawl for some sort of roleplay game and that would be epic. I'd love to, risks and all, have that opportunity with the right band of associates and friends. Sure could be risk, but could be some great potential rewards!
HOW DID YOU KNOW!?
Come check out some of my SummerCamp work if you need some inspiration ;)
Holly Akifal Microbe
Holly Akifail: Keeps that fur nice and smooth!
Deřek tor Krahn Tor Wiskonia
A Monolithic Animal Specialist, capable of keeping even a Sazakraht calm.
The old GM radar strikes again!!!! Never let me down yet!