Divination
The Auric Facet is a surreal facet populated by souls and echoes, shaped more by collective unconscious and its impressions of the world rather than its true properties.
What is here a foreboding, dark alley there becomes a ravenous brick-and-mortar gullet swarming with mobs of shadowy, predatory figures. Souls are fluctuating hazes of colors, images, and vague geometry. When sad they might be dark and sluggish, when happy they might be flighty and flowing, when insane they may be disfigured and frightful. When two meet you may see them reach out or avoid each other.
Echoes are their afterimages of what we do. Most will aimlessly pace, stand around, or follow people. Those rooted in stronger emotions re-enact their birth: a first kiss, a jump for joy, the moment of their death. Strong emotions last the longest, but all echoes eventually fade unless they learn to leech energy from other Echoes or the world. If they become powerful enough they may become material for bursts of time, this is how Ghosts, Poltergeists, and worse things come to be.
Though your vision wraps around all objects in your range, showing all sides of them. All things outside of the range of your vision, or objects which have not yet had an impression made of them, are comprised of a foggy noise that is hard to look at, like white noise turned into a gas.
If sunlight would pass through a container, the radiance of a soul will as well.
What is here a foreboding, dark alley there becomes a ravenous brick-and-mortar gullet swarming with mobs of shadowy, predatory figures. Souls are fluctuating hazes of colors, images, and vague geometry. When sad they might be dark and sluggish, when happy they might be flighty and flowing, when insane they may be disfigured and frightful. When two meet you may see them reach out or avoid each other.
Echoes are their afterimages of what we do. Most will aimlessly pace, stand around, or follow people. Those rooted in stronger emotions re-enact their birth: a first kiss, a jump for joy, the moment of their death. Strong emotions last the longest, but all echoes eventually fade unless they learn to leech energy from other Echoes or the world. If they become powerful enough they may become material for bursts of time, this is how Ghosts, Poltergeists, and worse things come to be.
Though your vision wraps around all objects in your range, showing all sides of them. All things outside of the range of your vision, or objects which have not yet had an impression made of them, are comprised of a foggy noise that is hard to look at, like white noise turned into a gas.
If sunlight would pass through a container, the radiance of a soul will as well.
Level | Outcome |
---|---|
1 | Perceive all Souls within you Active Area. |
2 | Perceive Souls’ Sanity Levels within Active Area as a a ballpark: “Perfect” (Full Sanity), Stressed (Half Sanity), Panicked (Under half), and Insane . |
3 | Perceive if any souls you’ve seen within the last [Cast Level] days have passed through your Active Area within that time. |
4 | You’re aware of Echoes created by emotionally-driven circumstances such as fulfilling a value, falling in love, being heartbroken, violence, and so forth. You cannot see Echoes over [Cast Level] days old. |
5 | Perceive if Souls within Active Area have insanities. How insanities appear is abstract and somewhat unique from soul to soul, so their descriptions are at narrator discretion. |
6 | Perceive Shades and can see the event which created an Echo. |
7 | As described in the snippet above regarding an alleyway, you are aware of the collective impression souls have had of an area or object. Narrators should describe them in terms of fear, or joy, or sadness, or anger and other such emotions rather than complex opinions. |
8 | You can see the general history of a place dating up to X days ago as a series of static echoes and older and more detailed impressions. The warehouse is empty, but you can see that just 10 or 12 days ago there was quite the activity here. Judging by the motions of the echoes left behind, and the sense of industry you’re feeling, they were hard at work on mass production of something illicit. |
9 | When souls are within 5 feet of eachother you can see how they feel towards eachother as a simple description. His soul reaches out, hers yanks away; he loves her, she hates him. |
10 | You know the Values a Soul holds and can glean the spectral flickers of memories and imaginings currently affecting their emotions. |
Immolation
Combination
Manipulation
(You cannot move someone’s soul out of their body)
Move an echo around, change the focus of its attention
Madness Front of insane Echoes?
Enchantment of an Echo into something
Type
Metaphysical, Astral
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