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Bag of Holding

The bag of holding opens into a nondimensional space: its inside is larger than its outside dimensions. The bag weighs a set amount regardless of what has been put inside it. There are several sizes of bags, each allows a different amount and size of items to be placed inside it, limiters are mostly the size of the bag's mouth (see the table below).

 

If a bag of holding is overloaded, or if sharp objects pierce it (from inside or outside), the bag immediately ruptures and is ruined, and all contents are lost forever. If a bag of holding is turned inside out, all of its contents spill out, unharmed, but the bag must be put right before it can be used again. If living creatures are placed within the bag, they can survive for up to 10 minutes, after which time they suffocate. Retrieving a specific item from a bag of holding is a move action, unless the bag contains more than an ordinary backpack would hold, in which case retrieving a specific item is a full-round action. Magic items placed inside the bag do not offer any benefit to the character carrying the bag.

 

If a bag of holding is placed within a portable hole, a rift to the Astral Plane is torn in the space: bag and hole alike are sucked into the void and forever lost. If a portable hole is placed within a bag of holding, it opens a gate to the Astral Plane: the hole, the bag, and any creatures within a 10-foot radius are drawn there, destroying the portable hole and bag of holding in the process.

Bag Type Constant Weight Mouth Limit Bag size Content Limit Volume Limit Market Price
Pouch 1 lb 5 inches 5 in x 6 in 10 lb 3 cu. ft. 500 gp
Minor 3 lb 10 inches 10 in x 1.5 ft 50 lb 6 cu. ft. 1000 gp
I 15 lb 13 inches 1 ft x 2 ft 250 lb 30 cu. ft. 2500 gp
II 25 lb 25 inches 2 ft x 4 ft 500 lb 70 cu. ft. 5000 gp
III 35 lb 40 inches 3 ft x 4 ft 1000 lb 150 cu. ft. 7400 gp
IV 60 lb 55 inches 4 ft x 4 ft 1500 lb 250 cu. ft. 10000 gp

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