This game is in early access. Please enjoy it with your friends and don't forget to give feedback.
During the early access period, all content will be available for free. This is to ensure all aspects of the game get proper testing and improve as needed. The early access period will continue until I feel the game is complete enough to launch.
The entire previous version has been migrated to this website, except for the crafting chapter, which is being reworked. While the crafting system is being reworked, the parts that are already in the game are not yet implemented.
As the crafting system is being reworked, I am also creating a book version (PDF) for those who prefer that format over the website.
Your input and feedback are important! You can currently provide all constructive feedback and suggestions through Discord under the #ene-feedback channel. I take the feedback seriously and appreciate it. I have been designing Essence and Energy to be a game that not only I enjoy but also for others to enjoy.
Essence and Energy is a tabletop roleplaying game set in a medieval fantasy world filled with magic and steampunk.
Essence and Energy is a high fantasy tabletop roleplaying game where you play an adventurer seeking fame and fortune. What this means is that the game, while designed to be simple on the surface, can become complex based on what you want to do. The game is designed with the mechanics heavily connected to the lore in order to provide an immersive experience. While this is a gigantic game and it may seem complex at first, it’s been simplified to manage its size. The game’s massive size comes from its huge amount of pre-made content, reducing the workload on players and game masters.
New players found Essence and Energy easy to learn despite its size.
The game mechanics have been created from scratch without the aid of previously published systems. While it uses the ten sided die for most of its checks, it is not a d10 system. It uses its own unique system, broken up into sub-systems that have their own dice and mechanics. Such as the mentality mechanic that determines your sanity, which uses a twenty-sided die instead of a ten-sided. Or, for combat, your type of defense determines what dice are rolled as part of the opposed defense roll. While the attacks are d10, the defense varies from 2d4, 2d6, and 1d10.
Essence and Energy is a game made with realistic influences to provide a personal connection but also include logical aspects. Such as separating the species and cultures players make their characters from. You select a sub-species and then select a culture which could differ from the sub-species you selected. For example, a dwarf could have grown up in an elven society; taboo I know, but possible in Essence and Energy.
I recommend starting with the Nisumari's Creation Story to get an idea of the deities (major energies) and learn about how the world came into existence according to one religious belief.
Following that, continue through the Introduction section to learn the basics about what is involved. For new TTRPG players, this will help you understand what a roleplaying game is and provide basic knowledge about the world Essence and Energy takes place in, Nisumari.
Otherwise, if you already know the introduction, jump right into character creation in Chapter 1: Character Creation or if you are a new game master check out, First Time Game Masters.
New Player: Chapter 1: Character Creation
New Game Master: First Time Game Masters